Sony’s PS3 Does Not “Need” a Price Cut

Posted by bakerboy | Real Talk with the HipHopGamer | Tuesday 24 February 2009 11:50 pm

When driving down your local highway are you surprised that you don’t see as many Porsches casually cruising around as you do Hondas? Well why are people so surprised that there are far fewer PS3’s being sold than Xbox 360s. Do you expect Porsche do drop the price on its 911 Turbo in order to sell as many cars as Toyota does with its Camry? The reason that I present this analogy is because this is the type of comparison that is used to describe the PS3 and 360 market. If the PS3 is so far out of the 360’s league as far as performance is concerned, then why is a price drop needed in order for it to compete?

Maybe the answer to the question is simple. What if the analogy is incorrect? What if the PS3 is actually more like an Acura and the 360 is like a Camry; at least in the eyes of “Joe the consumer”. What if “Joe the consumer” is unable to perceive the added value of owning a PS3? If this is the case, why would he go and spend $200 more for a product that is of equal value(in his eyes) to a product that is much cheaper. The reason why people are asking for Sony to drop the price is because: 1. They are Sony fans and they want to see Sony “win” this generation. 2. They see the PS3 and the 360 as essentially the same product offering a very comparable experience. Of course they each have strengths and weaknesses, but in the end you can’t loose with either product. The same cannot be said for the Porsche and Honda analogy. Consumers accept the fact that owning a Porsche provides a substantially better experience than owning a Honda, hence the much higher price. This goes for all businesses in general, no matter the market. If someone offers a similar experience at a lower price, then customers will flock to the less expensive product.

The other side to the equation is this. The Sony board of directors is not made up of Sony fanboys that would give anything to outsell the 360. It is made up of executives that think business. Microsoft put Sony into this position by offering a similar experience at a cheaper price. Therefore their hand is forced at this point. If Sony wants to continue selling the PS3 at the $399 price point, then they must convince the public that they offer a $399 experience. And no, it is not because of the recession that they must lower the price. Does anyone see Nintendo lowering the price of the Wii? The answer to this question is no; this is because Nintendo has convinced the public that the “Wii Experience” is worth the price of admission. If blu-ray, built in wi-fi, bluetooth , built in HDD, etc meant as much to the average consumer as they do to the the average Sony fanboy then the Wii should be selling for $25, since it has none of these.

The moral of the story is this. If a company offers a premium product at a premium price, then why should they be expected to sell at the same rate as a less expensive product? Lamborghini is not planning a price drop because Kia keeps outselling them every month. Lowering the price of the PS3 would cause Sony to lose more and more on each sale unless they lower production costs as well. If Sony wants to continue to sell the PS3 as a premium product, they must convince the average consumer that it is one. So far they have failed to do this. This is why everyone wants them to drop their price to $299; a mere $50 more than the Wii. Do you think that this is what Sony “needs”? You probably do, if you want them to “catch up”.

‘We will recover’ Says Obama Check Out The Powerful Speech

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 24 February 2009 11:12 pm

WASHINGTON – Standing before the nation on a “day of reckoning,” President Barack Obama summoned politicians and public alike Tuesday night to forge a path out of the worst economic disaster in a quarter-century by embracing shared sacrifice and costly new endeavors to improve health care, schools and the environment.

“The time to take charge of our future is here,” Obama declared in his first address to a joint session of Congress, watched by millions of worried Americans on television and the Internet.

Adding words of reassurance, he said, “Tonight I want every American to know this: We will rebuild, we will recover, and the United States of America will emerge stronger than before.”

Obama had to wade his way into a chamber packed with lawmakers eager to welcome the nation’s first black president into a Capitol built by slaves. The House gallery included a special section hosted by first lady Michelle Obama, where guests served as living symbols of the president’s goals. Cramming the floor was virtually the entire leadership of the federal government, including Supreme Court justices, led by Ruth Bader Ginsberg, back on the bench only this week after cancer surgery, and all but one Cabinet member, held away in case disaster struck. Obama’s 52-minute speech was interrupted 61 times by applause.

To deal with the current economic crisis, deepening each day, the president said more money would be needed to rescue troubled banks beyond the $700 billion already committed last year. He said he knows that bailout billions for banks are unpopular — “I promise you, I get it,” he said — but he also insisted it was the only way to get credit moving again to households and businesses, the lifeblood of the American economy.

Along with aid for banks, he also called on Congress to move quickly on legislation to overhaul regulations on the nation’s financial markets.

“I ask this Congress to join me in doing whatever proves necessary,” Obama said. “Because we cannot consign our nation to an open-ended recession.”

With U.S. automakers struggling for survival, Obama also said he would allow neither their demise nor “their own bad practices” to be rewarded. “I believe the nation that invented the automobile cannot walk away from it,” he said.

Thinking longer-term, Obama said in a speech lacking many specifics that both political parties must give up favored programs while uniting behind his campaign promises to help the millions without health insurance, build better schools and move the nation to more-efficient fuel use. He skipped the traditional litany of new programs common in such speeches but spoke on broad generalities about goals and themes that formed the backbone of his presidential campaign.

Just five weeks after his inauguration, Obama addressed an ebullient Democratic congressional majority and an embattled but reinvigorated GOP minority as well as anxious viewers at home. Despite the nation’s economic worries and the failure so far of his effort to draw support for his plans from more than a handful of Republican lawmakers, Obama enjoys strong approval ratings across the nation.

Bobby Jindal, Louisiana’s young, charismatic governor who is considered a potential 2012 presidential candidate, was chosen to deliver the televised GOP response. He exhorted fellow Republicans to be Obama’s “strongest partners” when they agree with him. But he signaled that won’t happen much, calling the $787 billion stimulus package “irresponsible.”

“The way to lead is not to raise taxes and put more money and power in hands of Washington politicians,” Jindal said. “Who among us would ask our children for a loan, so we could spend money we do not have, on things we do not need?”

Still, mindful of the public’s optimism about Obama’s leadership, Jindal, as well as other Republicans, took care to focus criticism primarily on Congress’ Democratic leaders, not on the president.

Pre-speech, Wall Street was in a better mood than it had been in for days: Stocks were up after Federal Reserve Chairman Ben Bernanke said the recession might end this year.

But Obama spoke as bad economic news continued to pile up, felt all too keenly in U.S. homes and businesses. Some 3.6 million jobs have disappeared in the recession that ranks as the biggest job destroyer in the post-World War II period. Americans have lost trillions of dollars in retirement, college and savings accounts, with the stock market falling nearly half from its peak of 16 months ago.

New polls — some with Obama’s public support rising and others with it dropping — show that the political climate can be as precarious as the economic one. So Obama reached for both candor and can-do, blending the kind of grim honesty that has become his trademark since taking office with a greater emphasis on optimism.

“The weight of this crisis will not determine the destiny of this nation,” he said.

The central argument of his speech was that his still-unfolding economic revival plan has room for — even demands — a broader agenda. This is the big chore of his young presidency, and Obama’s hope was that he can begin to persuade the country that the longer-term items on his presidential agenda are as important to the nation’s economic well-being as unchoking credit and turning around unemployment numbers.

“The only way this century will be another American century is if we confront at last the price of our dependence on oil and the high cost of health care, the schools that aren’t preparing our children and the mountain of debt they stand to inherit,” Obama said.

He urged lawmakers to reduce emissions of greenhouse gases that cause climate change by creating a cap-and-trade system of limits and pollution allowances. And he said the budget he is sending to Congress on Thursday will call for $15 billion a year in federal spending to spur development of environmentally friendly but so far cost-ineffective energy sources such as wind and solar, biofuels, clean coal and more fuel-efficient vehicles.

He said his budget request also will create new incentives for teacher performance and support for innovative education programs. He asked every American to commit to completing a year or more of higher education or career training.

In contrast to many State of the Union addresses by George W. Bush, Obama did not emphasize foreign policy. He touched on his intention to chart new strategies in Iraq and Afghanistan and to forge a new image for the U.S. around the world even as he keeps up the fight against terrorism.

With the economy dominant, Obama said the mess was one he inherited. “We have lived through an era where too often, short-term gains were prized over long-term prosperity, where we failed to look beyond the next payment, the next quarter or the next election,” he said.

Nonetheless, he aimed to show he is tackling the situation with both urgency and strict oversight for how the staggering sums are being spent. The massive stimulus plan, an overhaul of the financial sector bailout, and a $275 billion rescue for struggling homeowners are already in place, and more is likely on the way, Obama said.

Even as Washington pours money into the economic recovery, Obama said the budget deficit, at $1.3 trillion and ballooning, must be brought under control.

He promised he would slash it by half by the end of his term in 2013, mostly by ending U.S. combat in Iraq and eliminating some of Bush’s tax cuts for the wealthy. He said his budget officials have identified a total of $2 trillion in savings over the next 10 years, also including ending education programs “that don’t work” and payments to large agribusinesses “that don’t need them,” eliminating wasteful no-bid contracts in Iraq and spending on weapons systems no longer needed in the post-Cold War era, and rooting out waste in Medicare.

“Everyone in this chamber, Democrats and Republicans, will have to sacrifice some worthy priorities for which there are no dollars,” he said. “And that includes me.”

He touted his decision to end the practice of leaving Iraq and Afghanistan war spending out of the main budget. “For seven years, we have been a nation at war. No longer will we hide its price,” Obama said.

Agent-X Singing Shes Like a Star By Taio Cruz

Posted by Agent-X | Real Talk with the HipHopGamer | Tuesday 24 February 2009 10:37 pm


Hey guys not only im a keyboard player, im also a singer thats right i sing RNB and POP, and soon going to Australian Idol. So sit back relax and enjoy the video, i will also post more soon, Peace.

PAYBACK-IRONMAN REVIEWS: SONICS ULTIMATE GENESIS COLLECTION

Posted by PAYBACK-IRONMAN | Real Talk with the HipHopGamer | Tuesday 24 February 2009 7:12 pm

Hope you guys enjoy!

Track of the Day

Posted by Killa-Indian | Real Talk with the HipHopGamer | Tuesday 24 February 2009 4:14 pm


Rakim & Eric B- Don’t Sweat the Technique
CLASSIC. BEAT NASTY WITH RAKIM THE GOD on the mic. Such a classic song and if you hate it, something wrong with you.


AHMAD – “Come Widdit” (feat. Ras Kass & Saafir)
Posting one more than usual because I just got hooked on this beat. From the Street Fighter Movie Album apparently (the bad SF movie). Do not bother watching it, you will want to stab your eyes.

Judge Allows Gun To Be Used As Evidence Against Lil Wayne, Sets Trial Date

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 24 February 2009 2:44 pm

SOURCE – http://www.thisis50.com/profiles/blogs/judge-allows-gun-to-be-used-as

A New York judge ruled today (February 24) that a handgun found in Lil Wayne’s tour bus can be used as evidence at his trial.

A 40 caliber handgun was found on Wayne’s tour bus by New York police in July 2007 following a performance at Manhattan’s Beacon Theatre.

A police officer testified at a pre-trial hearing last year that she boarded the bus because she smelled marijuana and claimed she saw Lil Wayne trying to hide something in a bag. She said when she looked inside the bag she found the handgun.

Lil Wayne was slapped with a felony charge of gun-possession. His lawyer has argued that the gun did not belong to the rapper and that the officer falsely claimed she smelled marijuana so she could board the bus illegally.

According to The Associated Press, Judge Charles Solomon also set April 20th as the trial date for Lil Wayne’s case.

Wayne has pleaded not guilty to the gun charge. If convicted, he may face up to three and a half years in prison due to New York’s strict gun laws.

Terminator Salvation: THE FACT SHEET

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 24 February 2009 2:39 pm

RELEASE DATE: May 2009
PUBLISHER: Equity Games Production, Evolved Games
DEVELOPER: GRIN Studios
DISTRIBUTOR: Warner Bros. Interactive Entertainment
ESRB RATING: Rating Pending
GENRE: Third-Person Shooter
PLATFORMS: TBA

PRODUCT OVERVIEW:

In Terminator Salvation the videogame, based on the upcoming Terminator Salvation film from Warner Bros. Pictures and Sony Pictures, players assume the role of John Connor, a soldier in the resistance, battling for survival against the far superior forces of Skynet.

Terminator Salvation the videogame is an intense action-packed third-person shooter featuring concentrated armed combat against all of the Skynet enemies from the film and new killer machines specifically designed for the game. Taking place two years before the events of the upcoming film set in a post apocalyptic, decimated Los Angeles, players will be lead through a visceral, story and character driven gaming experience.

Featuring intense third-person action, Terminator Salvation the videogame will take combat to the next level with iconic enemies, cinematic fight sequences and advanced weaponry, drawn directly from the film, as well as an innovative, multi-layered cover mechanic.

PRODUCT FEATURES:

New Installment of Terminator Mythology: Set two years prior to the upcoming Terminator Salvation film, players will get the opportunity to be John Connor for the first time and continue the epic fiction of the Terminator mythology.
Unrelenting Intelligent Robotic Enemies: Unrelenting and incredibly resilient iconic enemies from the Terminator franchise fight to the bitter end on land and in the sky. Designed to pursue the player by any means necessary, damaged or broken enemies will literally claw their way forward to inflict harm.
Advanced Destructible Cover Gameplay: Terminator Salvation – The Videogame will incorporate advanced cover mechanics which allows players to use the destructible environment as protection and strategically navigate through enemy entrenched territory. The cover mechanic’s multi-faceted design changes the way “cover” gameplay is executed.
Diverse Array of Advanced Weaponry: The player has access to a wide array of weapons including shotguns, fully automatic machine guns, huge mounted weaponry, grenades, rocket-launchers and even a plasma firing Skynet tank.
Rugged Armored Vehicles Gun Fights: Pursue, attack, or evade enemies through post-apocalyptic environments on foot or inside rugged armored vehicles in extremely kinetic and extensive cinematic gun battles.

DON MATTRICK OF MICROSOFT TO KEYNOTE GAME DEVELOPERS CONFERENCE® CANADA

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 24 February 2009 2:36 pm

“While it’s one thing to discuss the thriving game development field in Canada, it’s another thing entirely to have shaped the transformation of this growing industry yourself; Don Mattrick has done just that,” says Izora de Lillard, Event Director at Think Services Game Group. “The mark Don has left, and will invariably continue to leave, on Canadian game development makes him the perfect person to discuss the future role that Canadian developers will play in the industry.”

The keynote will be presented in the form of an extensive on-stage interview, with games journalist Victor Lucas, creator and co-host of “The Electric Playground,” asking Mattrick a series of questions exploring the changing landscape of Canadian game development and Mattrick’s own role in expanding Canada’s role in the industry.

MotorStorm Arctic Edge (PS2 PSP) Looks Great The MotorStorm® festival is unleashed in Alaska

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 24 February 2009 2:29 pm

o Brutal off-road racing, MotorStorm® Arctic Edge, arrives on PSP™ (PlayStation®Portable) and PlayStation®2

o Multi-route tracks, unpredictable terrain, hostile AI and sub-zero conditions: never race the same lap twice!

London, 24th February 2009: The MotorStorm® festival has ripped-up the Monument Valley desert, it’s obliterated everything that stood in its path on The Island, and now it’s set for a whole new challenge. Sony Computer Entertainment Europe is delighted to announce that MotorStorm® Arctic Edge is set to arrive in Autumn 2009 for PAL territories and will be available on PSP™ (PlayStation®Portable) and also on PlayStation®2.

Developed by award-winning Bigbig Studios, the team behind the best-selling Pursuit Force™ series, MotorStorm Arctic Edge sees the music, the festival and the brutal off-road racing arrive in the breathtaking yet lethal and unpredictable setting of Alaska. With temperatures plummeting, sudden avalanches, broken ice bridges, and three different racing altitudes, this is possibly the most inhospitable environment the MotorStormers have ever had to deal with. With grip at a premium, and in addition to the six existing classes from the original MotorStorm, two new vehicles have been introduced to combat the ice, the cold and the snow – the Snowcat and the Snow Machine. One has the power and size to blast through packed snow, whilst the other has the grip and pace to combat most of what the sub-zero conditions can throw at it.

MotorStorm Arctic Edge is great for single player action, online multiplayer or playing with friends; two to eight players can compete against each other wirelessly via Ad Hoc Mode on PSP. Alternatively, you can also compete via online multiplayer using Infrastructure Mode on PSP to make it to the summit of the online global leaderboards.

A further new introduction to the MotorStorm festival is personalisation of your vehicle class. Each vehicle in the game has a selection of different parts – for example wheels, exhausts, spoilers – liveries and stickers to choose from. Players can also create their own liveries from a set of base patterns and decals. There are so many combinations that each player could own a unique vehicle!

MotorStorm Arctic Edge comes exclusively to PSP and PlayStation 2 hot on the heels of the multi million selling titles MotorStorm and MotorStorm Pacific Rift.

The end of 2009 is going to be as cold and challenging as it gets. So lose your t-shirt and your shorts, keep hold of sunglasses and grab your thermals – it’s time to take a trip to the top of the world to see if you can conquer the most unwelcoming terrain the planet has to offer

Fillpoint Announces Acquisition of Handleman’s SVG Distribution and Crave Entertainment Group

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 24 February 2009 2:23 pm

Acquisition to instantly create potent online and in-store videogame distribution network; extensive publishing and exclusive distribution will bolster value sector offering to industry

Newport Beach, Calif. – February 24, 2009 – Fillpoint LLC, one of the videogame industries’ leading providers of online distribution, fulfillment, and e-commerce services for national retailers, today announced that it has acquired from the Handleman Company is full service videogame distribution and publishing operations, known as SVG Distribution (SVG) and Crave Entertainment Group (Crave Entertainment) respectively.

SVG is a leading in-store distributor to national retailers of video game software, hardware and related accessories specializing in the video game value sector. The separately-operated Crave Entertainment Group is a specialty video game publisher that has extensive distribution relationships with domestic and international software developers that focuses on the rapidly-expanding exclusive distribution and value sector offerings. SVG’s distribution operations are based in Indianapolis, and Crave Entertainment Group’s offices are located in Newport Beach, Calif. Both groups will continue operating under their existing names in their current locations.

Fillpoint currently provides online fulfillment services for major national retailers, constrained by the limited availability of shelf space for an increasing assortment of videogame products. Fillpoint makes available to national retailers the videogame industry’s broadest and most extensive online selection of product offerings with an assortment of over 4,000 items. National retailers are enjoying significant growth from online sales that also complement and help promote in-store sales. The acquisition immediately establishes Fillpoint with a potent network of both online and in-store distribution; the acquisition will enable Fillpoint to offer its online customers a deeper selection of value offerings through Crave’s publishing and exclusive distribution relationships. The value sector is expected to perform extremely well given the economic downturn. SVG’s customers will now have access to Fillpoint’s state-of-the-art online fulfillment services.

“The acquisition of SVG/Crave enables us to provide significantly expanded offerings in value and publishing both online and in-store,” said Glenn Rockwood, president and CEO of Fillpoint. “We’re excited about the new opportunities introduced by this acquisition, and we will immediately begin working to strengthen and expandthe core SVG and Crave Entertainment Group businesses.”

“With the acquisition successfully completed, we will focus on the development and publication of our exciting slate of videogame offerings for 2009,” said David Burchi, senior VP of content and strategic development of Crave Entertainment. “We have a complete line-up of high-quality, affordably-priced interactive entertainment planned, including Crayola Colorful Journey, Pinball Hall of Fame: Williams Collection for next-generation consoles, and Monster Mayhem: Build & Battle. With the added capabilities, distribution network and support of Fillpoint, we’re anticipating a very successful year.”

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