Go there and watch the video. It is just a teaser. But the 15-20 seconds are filled with lots of hints and nightvision like screenshots. Helicopters, what appears to be a bank heist, and more. Just watch. When I watched it I remembered Kane and Lynch.
Fight Night Round 4 Characters have been revealed, List below.
1. Arturo Gatti
2. Bernard Hopkins
3. Emanuel Augustus
4. Floyd Patterson
5. George Foreman
6. Jermain Taylor
7. Joe Frazier
8. Julio César Chávez
9. Larry Holmes
10. Lennox Lewis
11. Manny Pacquiao
12. Mike Tyson
13. Muhammad Ali
14. Ricky Hatton
15. Rocky Marciano
16. Roy Jones, Jr.
17. Shane Mosley
18. Sergio Mora
19. Sugar Ray Leonard
20. Thomas Hearns
21. Tommy Morrison
22. Victor Ortíz
23. Vinny Pazienza
24. Winky Wright
Those are all the characters that have been revealed so far.
Will OnLive truly revolutionize the video game and downloadable game industry? Clearly if you watch the interview over at gametrailers it is aiming to do so. OnLive is basically the PC’s version of a console. Now let me explain OnLive to everybody before I comment on it.
OnLive is a service for the PC and Mac, kind of like Steam. OnLive however has its own controller and adapter that allow you to play your games on your TV. Any current entry level PC and beyond can use OnLive and play games like Crysis with the settings maxed out. Now, I am a little skeptic about that, but it could be possible. All you need is a broadband connection and you are good to go. You need a 5MB internet connection if you want to play 720p games on your TV, and at least 1.5 MB internet connection to play in SD on your TV. OnLive is basically a interactive community. You have friend lists, block lists, etc. You can also allow spectators. That means anybody can watch you play whatever game you are playing. A lot of big name publishers are “porting” their games to be able to take advantage of all that OnLive has to offer. Now that is basic the gist of what OnLive is, there are more features in it, but now onto my opinion on the platform.
Will OnLive truly revolutionize the video game and downloadable game industry?
In a sense, yes it will. It brings new things to table and it taps into a mass market. Everyone has a PC or Laptop, so anybody can use OnLive. The shear amount of possible customers possible is amazing. Basically anyone who has a laptop or PC can be a potential customer. Now the number of possible customers is staggering, but then you have to start making cuts. This is where the problem comes in. You need an entry level PC or Mac of this time period. Now if you have a relatively old PC that could not run even Age of Empires, then you are not eligible to use OnLive. Even though that limits the amount of potential customers, the number is still staggering. Think about it, anyone with a relatively new PC/Mac from the past few years should be able to use OnLive without a problem.
Apparently any game can be ported to work with OnLive. Xbox 360 games can be easily ported to OnLive, but Playstation 3 games will be a little harder to port. Regardless if OnLive catches on, then it is clear to see that a lot more publishers will hop onboard and throw their support. Who knows, that may mean once exclusive games for the 360 or PS3 which were made by Third Party Developers can be ported to OnLive. That right there is amazing and can really revolutionize things. After a once exclusive game is done selling, they can port it to OnLive and make more money.
The downloable market will really benefit from this as well. Since you are downloading games, this will eliminate the middleman, which happens to be the stores that sell games. This means that the developers will make more money, since they do not have to worry about making discs, manuals, cases, etc. They get rid of the middleman and get their products straight to the gamers. This can also eliminate the used game business if OnLive really gets popular and other companies such as Sony and Microsoft follow in OnLive’s direction of downloadable games. The developers never gain any money from used games if you did not know. This really benefits the developers and allows them to make more money, which allows them to make more games.
Another thing that OnLive is doing well is the way you are allowed to purchase games. You can literally rent games, play the game, and when your rental expires & you decide whether to re-rent the same game and you can play right from where you left off. You can try a demo, watch others play it in real time, and watch trailers. It is much better than watching reviews, or going to a store. You literally watch the game being played as if you are at a friend’s house. It really makes it that much easier to figure out what games are worth buying or renting.
Now, after talked about how you can purchase games, let’s move on to how games actually play. Essentially you are streaming everything to your PC, Mac, or TV. So it uses your internet broadband and streams the games to your screen so fast that you will not be able to notice. That is downright amazing, and means your PC or Mac will never be obsolete, so no need to upgrade your PCs. That is worth a purchase itself. That is how you can play Crysis on max settings. Now the problem with this is will it be always guaranteed? What happens if there is a server shutdown, or problem? How will it be able to coupe since it really relies on the internet?
OnLive is something for the future. Currently we are in a time where money is an issue, will people shell out their hard earned money for laptops and PCs? Of course people will still buy computers, but not as much. Buying a computer that is compatible with OnLive will be difficult to get and if you do not already own a “current” PC or Mac, then it probably is not in your best interest to get a new one. OnLive is definitely something people should get if they already have the requirements. The problem is meeting those requirements. If it was released in the future when we were not in a recession or when computers become even cheaper than this service will sell like hotcakes. Once the price of the requirements becomes cheaper, then OnLive can really appeal to an even bigger audience. Just imagine having console games on your PC, and the cost of getting a PC that is compatible with OnLive is under $200. Then again, Xbox and PS3 will become cheaper later on, but they will never reach the ability of a PC or Mac in terms of multifunction. Unfortunately I do not think the company behind OnLive is intending to push the release date back, since they already invested a lot.
Nowadays everybody is getting broadband. Broadband is really spreading and a lot of people have broadband connection and that will come in handy for OnLive, since you can use your internet to play games on your TV. Apparently there is no lag, so even better. Not only can you play your games on your PC or Mac, but you can also play them on your TV. That right there is a great contender for consoles. It even comes with its own controller so that is even better. All you have to do is plug in an Ethernet cable to the OnLive console, plug in your TV HDMI, and you are good to go to play games on your TV. This is all done using the broadband connection. That right there is amazing.
Now it will succeed in my eyes. The only thing is that is supposedly launching this winter, and in the current economic state I think that OnLive will not catch fire. It will do fine, but as we get out of this recession it will definitely do better. It is just amazing that you can use an entry or mid level PC and play Crysis maxed out. It will be interesting to see if that is possible. If that is certainly possible, I see that Microsoft and Sony have another competitor in the gaming league. The community will definitely erupt and become amazing, and it is something that they can improve as time goes by. Now another thing that can hold it pack is price. It all depends on how much it will cost. If we are looking at an Xbox Live price, then we are good to go. If cheaper, than it is even better. OnLive is something that will literally be incorporated into our lives since many of us use our computer daily. Now those who just use it to go on the internet and occasionally game can now use it to connect to a vast community, hang out with friends, chat, and play games all at once. They can play on their TV in HD, which will further its reach. OnLive will be a part of daily life as we progress into the future. Although it may not do great when it is released, as time passes it will surely pick up and the idea will catch on.
On a smaller note, this is something that Sony, Microsoft, or Nintendo can do in the future too. I left Nintendo out of this because they are in a league of their own. Keep in mind that all of this is possible on the Mac too, which truly shows how revolutionary this technology is. Post comments.
Emil Pagliarulo revealed that Bethesda Softworks is currently working on some more Fallout 3 downloadable content as well as the next Fallout.
We heard that Fallout 4 may be taking place in Japan. This is a joke right? I dont think it is, but if he is seriously about it, i have to choose Tokyo since its a big city and has alot of people.
And another thing is that Fallout 3 will be receiving more DLC soon for the 360 and maybe for the PS3 soon.
Ever dream of being in a magical world, well pinch yourself ones because your dream has just came true. Elven Legacy is looking mighty fine, with the amazing graphics and environment.
Congratulations to Rico Costilla (PS ID: Costillaman) for winning the first ever HipHop-Give-Away contest. He received a 20 dollar PS credit card. The winning answer was “double dragons.” It was the most original answer. It is indeed a classic game that deserves a remake. Congratulations again Rico!
Activision Publishing, Inc. (Nasdaq: ATVI) today announced that Guitar Hero® fans will have another virtual destination to join together and rock with the launch of the franchise’s very own space in the PlayStation®Home, the 3D social gaming community that allows users to interact, communicate and share gaming experiences together online for the PLAYSTATION®3 (PS3™) computer entertainment system. “Backstage with Guitar Hero®” will give Guitar Hero rock stars around the world exclusive VIP access to both a themed backstage lounge and massive concert venue where they can meet up, hang out, check out videos for upcoming titles on the franchise, and share their rock and roll secrets. “Backstage with Guitar Hero” will continue to evolve over time adding new functionality.
Sony has the potential to make every HOME space unique and exciting, and with the new Home Xi, it seems to be following that trend. I hope to see Guitar Hero receive the same treatment.
IGN sat down for a chat with Metal Gear Solid creator Hideo Kojima during the Game Developers Conference in San Francisco today.
Among many other questions, we asked the visionary designer, “What type of project do you want to work on next?” While no concrete name, genre or details were given, Kojima did say that work was indeed underway and that “An official game announcement will be made at E3.”
Additional comments and answers will go up with our full interview with Hideo Kojima later today. Keep an eye out.
As of right now the nature scenes look much better than the city ones. I do think the screen of the puddle is quite good, and could pass off as a real photo. They need to clean up the city graphics some. Overall it looks good for an early tech showing.
The battles in Final Fantasy XIII are basically realtime; you can see enemies on the game map and fall into battle when you come into contact with them. Your party has a time gauge that fills up over time, and once it reaches a certain level, you can execute commands. This is sort of like the “Active Time Battle” system we saw up until Final Fantasy IX, but unlike before, commands can be executed even if the time gauge isn’t complete full.
You see, the gauge is divided into sections; when each one fills up, you are able to execute one command, such as “Fight” or using an item. When the gauge is full, you can input several commands in one go and watch as your party executes them all at once, with the results depending on the sequence of your orders.
Every command, meanwhile, has an associated cost. For example, while “Fight” only consumes one time unit, trickier magic could cost three or more units at once, draining your time gauge rapidly. While unconfirmed, it seems likely that more time units will be added to the gauge as your levels up, and that’ll be important — given that there’s no visible MP display on the battle screen, there’s a decent probability that magic works completely off the time gauge and there’s no MP concept here at all.
Like in most recent FFs, chaining attacks plays a major role in the battle system. Attacking the enemy multiple times in rapid succession results in a Chain, which gives a bonus to the damage you deal. Linking a chain together fills up a gauge on the top right of the screen; once it reaches a certain level, enemies will start to flash red onscreen. Keep the chain going until you fill the gauge to maximum, and enemies will go into Break mode, letting you deal even more damage until the gauge is fully exhausted. Enemies in Break mode can be thrown into the air with a dedicated command, letting you juggle them around for — you guessed it — more damage. (You can’t juggle really huge monsters, of course, but there might be some other method of making them vulnerable for a short period of time.)
There’s no doubt more to the battle system, of course, but further details will have to wait for the launch of FFXIII’s demo, due April 16 in Japan.