NaturalMotion At the 2009 Game Developers Conference

Posted by hiphopgamer | Real Talk with the HipHopGamer | Tuesday 3 March 2009 2:37 pm

NaturalMotion, the animation technology company behind the revolutionary euphoria engine, is heading to the 2009 Game Developers Conference to bring partners and members of the media up to date on the company’s product offerings. NaturalMotion recently released version 2.0 of its morpheme animation middleware, with tight integration of NVIDIA PhysX technology.

The company is taking meetings with game developers and publishers of all platforms, as well as technology and games industry press that are interested in how NaturalMotion’s technologies bring game characters to life.

Interested game developers should contact Christian Staack (U.S.) at christian.staack@naturalmotion.com or Andy Payne (UK) at andy.payne@naturalmotion.com
Additionally, NaturalMotion CTO Simon Mack will be presenting two sessions in the conference’s Visual Arts track:
Authoring Runtime Animation and Character Physics with morpheme 2.0 – Wednesday, March 25 at 10:30am – Room 3005, West Hall
morpheme & PhysX: A New Approach to Combining Character Animation and Simulation – Thursday, March 26 at 4:30pm – Room 3002, West Hall

NaturalMotion is also participating in the Game Connection America event

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