Triangle Game Conference to bring a taste of GDC to the Southeast

Posted by Blacksmith | Real Talk with the HipHopGamer | Wednesday 15 April 2009 4:53 pm

images1 It is a well know well known fact that the triangle area of North Carolina is rapidly gaining a industry presents by becoming a home for many interactive entertainment industry companies. Presently there are over thirty gaming software development companies (many developing for the major consoles) that call North Carolina home. They range from smaller companies like Icarus studios, to the more recognized Epic Games. This has lead to the need for a venue where all of these company’s can meet, talk shop and recruit new talent. So the Triangle Game Conference was born, and it is shaping up to mirror GDC. With scheduled sessions covering topics like, Game Tech & Programming,Game Design & Production,Games & Media,Serious Games and The Business of Gaming; it will defiantly be a rich experience. The Keynote address will be presented by Dr. Michael Capps president of Epic games Games. Yours truly will covering the event, so check back after April 30 for indepth coverage. Peace and love.

Written By Blacksmithl_be164dd6a23e46ee8eff78a829a4255c

Where Microsoft should go for exclusives

Posted by MattG | Features, Microsoft, Real Talk with the HipHopGamer | Wednesday 15 April 2009 3:29 pm

Xbox 360 owners are getting nervous, and for right reason. It’s the middle of 2009 and the 360 hasn’t had a major exclusive in nearly 6 months. With Gears of War 3 being a couple of years away, Halo 3: ODST being the last Halo from Bungie for a while, and Bioshock 2 going multi-plat day 1 their options seem limited, but that is far from the case. While many are counting Microsoft and the 360 out, they still have a large amount of developers they can turn to and ask to make exclusives for them. Not just any developers but developers who are known to make great games in the past. The 360 lineup may not be as strong as it was in 2007, but between now and the end of 2010 expect a lot of great announcements from Microsoft. Let’s go through some potential developers they can turn to:

RARE

RARE is the most obvious of the bunch. They are one of a few 1st party developers that Microsfot has. While they may not be the powerhouse they once were on the Nintendo 64 they are still a very good developer with a lot of potential. Expect to hear something from them at E3, but what is it? Hopefully it’s their flagship game, Perfect Dark. Perfect Dark Zero was decent for a launch title, but now that RARE has had time to work on the console hopefully they will make a true current gen Perfect Dark. If not you could expect games like a Kameo sequel or maybe even a new franchise all together. Either way Microsoft did not buy RARE to not take advantage of them. Expect some major exclusives out of RARE in the near future.

Valve

While RARE may be the most expected developer, that doesn’t mean they are the best. Valve on the other hand is the developer that all 360 fans can enjoy. Every game they have released this generation on the 360 has been great. They are also known for their love for the 360 and hate for the PS3. If they want to release Half Life 2 Episode: 3 on the consoles expect it to be solely on the 360 for at least a timed exclusive. That would be a huge get for the 360. One of the most storied franchises in gaming history exclusively on their console would be a big get. There are also possibilities like Left 4 Dead 2, or even a new franchise all together. Though expect Valve’s next game, whatever it is, to be exclusive on the 360 when it comes to home consoles.

Mistwalker

Lost Odyssey and Blue Dragon were good games, but nothing great. Though for JRPG fans, Lost Odyssey was a great game and reminded many of a poor man’s Final Fantasy. Sakaguchi has revealed to the world that he is working on a new big project and that  this one needs to be excellent. A motivated Sakaguchi is one of the five best developers in gaming today. He is the king of JRPG’s and with his relationship with the 360 expect an exclusive when he reveals this game. High quality JRPG’s are lacking from the 360, so a game coming from Sakaguchi could hopefully bring  a AAA JRPG to the 360.

Peter Jackson

Yes I said it. Peter mother f***ing Jackson. I know it’s been forever since we’ve heard any news on his project, but we all know it’s in the works somewhere. This announcement could blow away E3 if they reveal a new Halo project. While Halo 3: ODST is a good exclusive most uninformed fans were not too fond of the reveal due to the idea that it was an expansion. When Peter Jackson’s Halo project, Halo: Chronicles, is revealed expected all the hype and hoopla that should be around a Halo game. While we may not hear about it at E3, I can say that it’s Microsoft’s typical MO to reveal games like Halo: Chronicles when no one is expecting it, and that could work with E3.

Rockstar DLC

Yup they should keep milking the Rockstar cow for as long as possible. With games like Max Payne 3 in the work, you never know what Microsoft may do to get some DLC.  The same goes for Read Dead Redemption. Microsoft could throw a lot of money at Rockstar once again to get some DLC or some exclusive features in this game.  They are going to get at least one more GTA IV exclusive DLC, but the guys at Microsoft may want something more. With a slower release this fall of exclusive titles, they may want to lean on the exclusive DLC route to entice fans. Either way don’t count out this idea.

All together Microsoft still has plenty of options up there sleeves for exclusive titles. Don’t count them out PS3 fanboys or discouraged 360 owners. Microsoft is very competitive and wants to win this generation. Expect at least a handful of the companies mentioned above to reveal their new game  in the coming months. Microsoft could have a lot of exciting exclsuives on the horizon.

Written by MattG
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PS3’s next firmware update leaked. PS3 Skill Statistics IS THIS REAL OR NOT?

Posted by hiphopgamer | Real Talk with the HipHopGamer, Sony | Wednesday 15 April 2009 12:38 pm

ps3-firmware

the-ps3axis.blogspot.com

Dutch/german website ps3spot.de had the opportunity for a short interview with Stefan Dettmering, PR manager of Sony in which he is asked about the upcoming firmware update and when is going to be available for PS3 owners, also asked about how well the PS3 is selling since it last launched last year and more.

It is possible that Sony is planning on including a gamer skills level in the next firware update for others to see and comapre to friends, based of percentages or levels. It will work by calculating how good you are at certain types of games.

Here is an example. I think

Sevr786(Gaming Skills)

Racing Skills……. 92%
Strategy Skills….. 80%
Sport Skills….. 0% (no data)
Intelligence (Puzzle Probably)…. 24%
Fighting Skills… 28%

Type of Gamer: DRIVEEER
Gamers Net Worth: £4,800,200
(All the above is based of loads of different things such as performance, trophies e.t.c i think)

Another tipster, calling himself “seven-biho27” claims that he is a game developer . He claims that the above details is real and, to prove it, he left a picture in the forums..

Track of the Day- The Castlevania Ride

Posted by Killa-Indian | Real Talk with the HipHopGamer, hiphop | Wednesday 15 April 2009 8:40 am

This is a great video game related song. The beat is based an old Castlevania tune. I love the simplicity of the beat. You just got to hear this. Oh No is becoming on of the best producers today. He did the Chinatown Wars Theme song as well as the remix. He also did a song for SFII HD Remix. He can produce and spit. He is not the best rapper, but he is improving. This is some of his older material, but still nice nonetheless.


Oh No- The Ride

Grand Slam Tennis Trailer HD

Posted by Killa-Indian | Microsoft, Nintendo, Real Talk with the HipHopGamer, Sony | Wednesday 15 April 2009 8:00 am

Game is looking pretty good. Too “cartoony” for me. I would rather wait for Virtua Tennis 2009, or Top Spin 4. I would rather a more realistic one. I am a big fan of tennis by the way. Let me know what you guys think of the trailer.

New Madden 10 Screenshot

Posted by bakerboy | Microsoft, Real Talk with the HipHopGamer, Sony | Wednesday 15 April 2009 4:47 am

1239660593-media1

What do you guys think? Hot or Not?

Microsoft Extends 360 Warranty to Cover ‘e74′ Errors

Posted by bakerboy | Microsoft, Real Talk with the HipHopGamer | Wednesday 15 April 2009 4:33 am

rrod

Though the Xbox 360 beat its competitors to market by a year, Microsoft paid a heavy price for the privilege of launching in November 2005. According to research done by VentureBeat’s Dean Takahashi, 360 hardware was experiencing a 68 percent failure rate off of the assembly line at one point. Once on sale, the console was beset by so many “Red Ring of Death” (RROD) errors that Microsoft spent upwards of $1 billion replacing more than 1.2 million of the initial batch of 11.6 million 360s under an unprecedented three-year warranty plan.

Now, in addition to the infamous RROD, Microsoft’s warranty will cover a new issue with the 360 hardware. After weeks of increasing reports of consoles displaying an “E74 Error” after ceasing to function (pictured), the company has announced via its support Web site that the completely free, three-year warranty is being extended to cover the problem–which is apparently RROD-related.

“While the majority of Xbox 360 owners continue to have a great experience with their console, we are aware that a very small percentage of our customers have reported receiving an error that displays ‘E74′ on their screen,” the company said in a statement. “After investigating the issue, we have determined that the E74 error message can indicate the general hardware failure that is associated with three flashing red lights error on the console.”

As with the RROD, the warranty covers the Xbox 360 for only three years after its date of manufacture, which can be found on the back of the box. As many early adopters have discovered, consoles made during the 360’s first six months on the market are no longer covered and will have to be replaced at the owner’s expense. Microsoft is assuring purchasers of new 360s that it has “already made improvements to the console that will reduce the likelihood of an occurrence of this issue.”

Anyone experiencing the E74 error should visit www.xbox.com/support to see if his or her console is under warranty. As with the RROD, Microsoft will send a mailer that will let owners send in their afflicted 360 and receive a replacement free of charge. Those who already paid Microsoft out of pocket to have the E74 issue fixed will be automatically refunded the cost of the repair in the next 4 to 12 weeks.

Courtesy of: Gamespot

Ninety-Nine Nights II: The 360 Exclusive You Forgot About

Posted by MattG | Microsoft, Real Talk with the HipHopGamer | Wednesday 15 April 2009 2:45 am

Ninety-Nine Nights 2, the sequel to the Xbox 360 lunch title Ninety-Nine Nights is currently 50% done, and looking to be released sometime this year. The game, which was revealed at TGS ‘08, is expected to be released this Fall for the 360 according to Kotaku. The game hopes to take the franchise to another level with improved graphics, gameplay, and music. While the first game showed potential, it wasn’t nothing to bring home about. Could the second game turn into a surpsie hit? I hope so, but I doubt it. You never know though, maybe this is the the exclusive that 360 owners have been waiting for……..

Ughhhhhh

Written By MattG
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2009: The Year of the Movie/Comic Games

Posted by MattG | Microsoft, Nintendo, PC, Real Talk with the HipHopGamer, Sony | Wednesday 15 April 2009 2:33 am

Has there ever been a year where there has been so many highly anticipated movie and comic video game titles? Is this the year that gamers get a decent amount of fun and enjoyment out of these titles? With the stereotype of  franchised titles being “rushed” and “a travesty”, it seems that game developers are actually taking their time and effort into making these games successful. With so many beloved franchises being released this year, hopefully they get it right.

At the moment some highly anticipated franchises have already been released including Riddick: Attack on Dark Athena, The Watchmen, and Wanted: Weapons of Fate. Out of the three only Riddick has received mostly positive reviews. The other two while showed bright spots once again followed the trend of movie games. While it may be disheartening early on to see two out of three games be average at best, that doesn’t mean gamers should giveup hope on the titles yet to be released.

Two other games that have been released this year based off of non-gaming franchises was Afro Samurai and Gofather II. While both games did not receive game of the year scores on places like metacritic and gamerankings both were still considered extremely fun games and introduced gamers to some great gameplay mechanics. These games showed potential to become consistent franchises in the game industry. The future is bright for these already decent games.

The best is yet to come though and some of these great titles include games like X-Men Origin: Wolverine, Ghostbusters, Terminator: Salvation, Batman, and more. The highlight of the games mentioned is Wolverine. The trailers released to the public so far have recieved nothing but positive reviews from gamers and journalists alike. The game which is rated mature, is actually the most comforting things fans have heard about this game. It shows the fans that the developers want to represent the original material as much as possible, and not kiddy it up for improved sales.

The upcoming Batman game looks incredible. It looks like what a Batman game should be. The voice acting from the TV series is a perfect fit for making a cinematic expierence. The art direction is dark and thats what Batman fans have been crying for. The gameplay is sneaky and is loaded with fun options. The latest developer walkthrough shows the amount of fun options given to the player. This game will easily compete with Wolverine for the best Movie/Comic game.

Ghostbusters may not be a GOTY candidate, but so far it looks to be one of those games that can be extremely fun. It features a large group of the movie stars lending their voice and their comedic talent, and the gameplay so far has looked like something a person would expect from a Ghostbusters game. The same could be said about Terminator: Salvation. The game looks to be a lot of fun, and could be a great rental option for those who want a fun expierence.

While this year may not have a GOTY contender it does show that developers are improving when it comes to making franchised games. Instead of rushing them out and hoping for the name to sell the game, they are actually spending a good amount of time and effort on the product. Hopefully 2009 will be the beginning of the upward trend of movie/comic games, because so far there has already been a  group of solid games. There has been no Iron Man’s or Superman 64 this year. While there may be some of those games here and there in the future, it looks like the trend is becoming more positive for movie/comic games with games like Godfather II, Riddick, and Wolverine.

Written by MattG
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10 years later, the real story behind Columbine

Posted by hiphopgamer | Real Talk with the HipHopGamer | Wednesday 15 April 2009 12:37 am

columbinex

yahoo

They weren’t goths or loners.

The two teenagers who killed 13 people and themselves at suburban Denver’s Columbine High School 10 years ago next week weren’t in the “Trenchcoat Mafia,” disaffected videogamers who wore cowboy dusters. The killings ignited a national debate over bullying, but the record now shows Eric Harris and Dylan Klebold hadn’t been bullied — in fact, they had bragged in diaries about picking on freshmen and “fags.”

MAPPING SCHOOL VIOLENCE: Major incidents since 1983
LESSONS FROM COLUMBINE: More security and outreach
PROGRAMS: How schools, parents, citizens help prevent violence

Their rampage put schools on alert for “enemies lists” made by troubled students, but the enemies on their list had graduated from Columbine a year earlier. Contrary to early reports, Harris and Klebold weren’t on antidepressant medication and didn’t target jocks, blacks or Christians, police now say, citing the killers’ journals and witness accounts. That story about a student being shot in the head after she said she believed in God? Never happened, the FBI says now.

A decade after Harris and Klebold made Columbine a synonym for rage, new information — including several books that analyze the tragedy through diaries, e-mails, appointment books, videotape, police affidavits and interviews with witnesses, friends and survivors — indicate that much of what the public has been told about the shootings is wrong.
FIND MORE STORIES IN: Christianity | Denver | Beaver | Advanced Placement | Leave | Cold Blood | Eric Harris | Dylan Klebold | Natural Selection | School. | Wrath | Dave Cullen | Peter Langman | Why Kids Kill Inside

In fact, the pair’s suicidal attack was planned as a grand — if badly implemented — terrorist bombing that quickly devolved into a 49-minute shooting rampage when the bombs Harris built fizzled.

“He was so bad at wiring those bombs, apparently they weren’t even close to working,” says Dave Cullen, author of Columbine, a new account of the attack.

So whom did they hope to kill?

Everyone — including friends.

What’s left, after peeling away a decade of myths, is perhaps more comforting than the “good kids harassed into retaliation” narrative — or perhaps not.

It’s a portrait of Harris and Klebold as a sort of In Cold Blood criminal duo — a deeply disturbed, suicidal pair who over more than a year psyched each other up for an Oklahoma City-style terrorist bombing, an apolitical, over-the-top revenge fantasy against years of snubs, slights and cruelties, real and imagined.

Along the way, they saved money from after-school jobs, took Advanced Placement classes, assembled a small arsenal and fooled everyone — friends, parents, teachers, psychologists, cops and judges.

“These are not ordinary kids who were bullied into retaliation,” psychologist Peter Langman writes in his new book, Why Kids Kill: Inside the Minds of School Shooters. “These are not ordinary kids who played too many video games. These are not ordinary kids who just wanted to be famous. These are simply not ordinary kids. These are kids with serious psychological problems.”

Deceiving the adults

Harris, who conceived the attacks, was more than just troubled. He was, psychologists now say, a cold-blooded, predatory psychopath — a smart, charming liar with “a preposterously grand superiority complex, a revulsion for authority and an excruciating need for control,” Cullen writes.

Harris, a senior, read voraciously and got good grades when he tried, pleasing his teachers with dazzling prose — then writing in his journal about killing thousands.

“I referred to him — and I’m dating myself — as the Eddie Haskel of Columbine High School,” says Principal Frank DeAngelis, referring to the deceptively polite teen on the 1950s and ’60s sitcom Leave it to Beaver. “He was the type of kid who, when he was in front of adults, he’d tell you what you wanted to hear.”

When he wasn’t, he mixed napalm in the kitchen .

According to Cullen, one of Harris’ last journal entries read: “I hate you people for leaving me out of so many fun things. And no don’t … say, ‘Well that’s your fault,’ because it isn’t, you people had my phone #, and I asked and all, but no. No no no don’t let the weird-looking Eric KID come along.”

As he walked into the school the morning of April 20, Harris’ T-shirt read: Natural Selection.

Klebold, on the other hand, was anxious and lovelorn, summing up his life at one point in his journal as “the most miserable existence in the history of time,” Langman notes.

Harris drew swastikas in his journal; Klebold drew hearts.

As laid out in their writings, the contrast between the two was stark.

Harris seemed to feel superior to everyone — he once wrote, “I feel like God and I wish I was, having everyone being OFFICIALLY lower than me” — while Klebold was suicidally depressed and getting angrier all the time. “Me is a god, a god of sadness,” he wrote in September 1997, around his 16th birthday.

Klebold also was paranoid. “I have always been hated, by everyone and everything,” he wrote.

On the day of the attacks, his T-shirt read: Wrath.

Shooter profiles emerge

Columbine wasn’t the first K-12 school shooting. But at the time it was by far the worst, and the first to play out largely on live television.

The U.S. Secret Service and U.S. Education Department soon began studying school shooters. In 2002, researchers presented their first findings: School shooters, they said, followed no set profile, but most were depressed and felt persecuted.

Princeton sociologist Katherine Newman, co-author of the 2004 book Rampage: The Social Roots of School Shootings, says young people such as Harris and Klebold are not loners — they’re just not accepted by the kids who count. “Getting attention by becoming notorious is better than being a failure.”

The Secret Service found that school shooters usually tell other kids about their plans.

“Other students often even egg them on,” says Newman, who led a congressionally mandated study on school shootings. “Then they end up with this escalating commitment. It’s not a sudden snapping.”

Langman, whose book profiles 10 shooters, including Harris and Klebold, found that nine suffered from depression and suicidal thoughts, a “potentially dangerous” combination, he says. “It is hard to prevent murder when killers do not care if they live or die. It is like trying to stop a suicide bomber.”

At the time, Columbine became a kind of giant national Rorschach test. Observers saw its genesis in just about everything: lax parenting, lax gun laws, progressive schooling, repressive school culture, violent video games, antidepressant drugs and rock ‘n’ roll, for starters.

Many of the Columbine myths emerged before the shooting stopped, as rumors, misunderstandings and wishful thinking swirled in an echo chamber among witnesses, survivors, officials and the news media.

Police contributed to the mess by talking to reporters before they knew facts — a hastily called news conference by the Jefferson County sheriff that afternoon produced the first headline: “Twenty-five dead in Colorado.”

A few inaccuracies took hours to clear up, but others took weeks or months — sometimes years — as authorities reluctantly set the record straight.

Former Rocky Mountain News reporter Jeff Kass, author of a new book, Columbine: A True Crime Story, says police played a game of “Open Records charades.”

In one case, county officials took five years just to acknowledge that they had met in secret after the attacks to discuss a 1998 affidavit for a search warrant on Harris’ home — it was the result of a complaint against him by the mother of a former friend. Harris had threatened her son on his website and bragged that he had been building bombs.

Police already had found a small bomb matching Harris’ description near his home — but investigators never presented the affidavit to a judge.

They also apparently didn’t know that Harris and Klebold were on probation after having been arrested in January 1998 for breaking into a van and stealing electronics.

The search finally took place, but only after the shootings.

Meticulous planning

What’s now beyond dispute — largely from the killers’ journals, which have been released over the past few years, is this: Harris and Klebold killed 13 and wounded 24, but they had hoped to kill thousands.

The pair planned the attacks for more than a year, building 100 bombs and persuading friends to buy them guns. Just after 11 a.m. on April 20, they lugged a pair of duffel bags containing propane-tank bombs into Columbine’s crowded cafeteria and another into the kitchen, then stepped outside and waited.

Had the bombs exploded, they’d have killed virtually everyone eating lunch and brought the school’s second-story library down atop the cafeteria, police say. Armed with a pistol, a rifle and two sawed-off shotguns, the pair planned to pick off survivors fleeing the carnage.

As a last terrorist act, a pair of gasoline bombs planted in Harris’ Honda and Klebold’s BMW had been rigged apparently to kill police, rescue teams, journalists and parents who rushed to the school — long after the pair expected they would be dead.

The pair had parked the cars about 100 yards apart in the student lot. The bombs didn’t go off.

Looking for answers at home

Since 1999, many people have looked to the boys’ parents for answers, but a transcript of their 2003 court-ordered deposition to the victims’ parents remains sealed until 2027.

The Klebolds spoke to New York Times columnist David Brooks in 2004 and impressed Brooks as “a well-educated, reflective, highly intelligent couple” who spent plenty of time with their son. They said they had no clues about Dylan’s mental state and regretted not seeing that he was suicidal.

Could the parents have prevented the massacre? The FBI special agent in charge of the investigation has gone on record as having “the utmost sympathy” for the Harris and Klebold families.

“They have been vilified without information,” retired supervisory special agent Dwayne Fuselier tells Cullen.

Cullen, who has spent most of the past decade poring over the record, comes away with a bit of sympathy.

For one thing, he notes, Harris’ parents “knew they had a problem — they thought they were dealing with it. What kind of parent is going to think, ‘Well, maybe Eric’s a mass murderer.’ You just don’t go there.”

He got a good look at the boys’ writings only in the past couple of years. Among the revelations: Eric Harris was financing what could well have been the biggest domestic terrorist attack on U.S. soil on wages from a part-time job at a pizza parlor.

“One of the scary things is that money was one of the limiting factors here,” Cullen says.

Had Harris, then 18, put off the attacks for a few years and landed a well-paying job, he says, “he could be much more like Tim McVeigh,” mixing fertilizer bombs like those used in Oklahoma City in 1995. As it was, he says, the fact that Harris carried out the attack when he did probably saved hundreds of lives.

“His limited salary probably limited the number of people who died.”

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