HOME: Whats Wrong With It and How It Could Be Better

Posted by MattG | Features, Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 11:22 pm

Now this may piss some people off. Actually, I know this is going to piss people off, but it must be said because really, “What the hell is the point of HOME?”

HOME was released to create a visual online community for people on the Playstation Network, and while the idea is solid, “Is it something both the hardcore and the casual want?”

When it comes to online communities there are things like MySpace, Facebook, Twitter, AIM, and PC games that do a much better job at bringing people together and helping them communicate. Instead of having to run around a limited world in HOME, instead on sites like Myspace/Facebook you can simply interact with the people you want to interact with in a much more convient way. On HOME, you are limited to your friend list or people you don’t know avatar, have to buy either a keyboard attachment to your controller, a seperate keyboard or a headset to communicate easily, and have to download these very mundane areas you can visit.

People then argue that the things like the arcade games, the movie theatre, and EA Sports Complex really make HOME a place you want to visit. I’m sorry, but if I wanted to play mediocore arcade games I can do that on my laptop, iPhone, PSP, etc. Going to a public spot only to see that bowling, pool tables, and the arcade games are full aren’t exactly the gaming expierences I think we all wanted when we dropped $400 or more on a Playstation 3.

The movie theatre is really flawed since we are in a world with Youtube and Online Trailer Sites available on any computer around the world. Why stand in a virtual theatre to watch maybe a 2-3 trailer loop without having the ability to fast forward or rewind, while you can go online and simply pull up that trailer whenever you want?

The EA Sports Complex is probably the closest thing to something halfway interesting, but where it fails is that there are already better products out there doing the same thing. Currently they have a racing game available, and while that is nice if a person truly is a racing game fan wouldn’t they rather play a game like Burnout, Gran Turismo, or GRID rather than some mediocore racing product.It really doesn’t matter if they add a football mode, basketball mode, and golf mode because there are currently more entertaining products out there that offer every sports expierence. Now if you aren’t a fan of these sports, then maybe you could find some enjoyment out of these free products, but most likely these products aren’t the essence of quality so do you really see yourself running to these games over a PS3 or PSN title?

Also while it’s great that the PSN is free it is obvious that they are trying to recoup costs by making players pay for everything in HOME. The avatar/apartment customization features are very limited from the get go, and most of the time while visiting HOME, you can see 2-3 people wearing the same thing as you. It doesn’t really make you stand out.

Also PC games like Everquest and World of Warcraft succeed in making people interact because they are all in there playing a fun game, and a lot of the time need to work together to complete missions. What’s the point of talking to people in HOME? How do people choose which person is worth talking to and which one isn’t?

The place basically seems like a walking and talking ad. It does a good job at revealing tidbits of news to the fans of the PS3, like the Joker exclsuive content in Arkham Asylum, but isn’t there a easier and better way to reveal this news? Couldn’t they have made a simpler online community thats main focus was getting the people the content as quick and efficent as possible.

Instead of a Sims-like world it might have been better to create a feature like Facebook/Twitter, or at least also included it with HOME. Basically, where you can create your own profile, get all the up to date news, get connected to sites like Youtube/Hulu, and maybe offered demo codes to games on the PSN which are quality products. It allows the PS3 community to be connected in a way that we are both confortable with, and allows us to take advantage of the already successful services. You would also be able to use it on a computer and PSP, and for community games you could do something like the 1 vs. 100 idea that Microsoft has but take it to another level. Have multiple games that people can play, and have it updated to worldwide rankings where the higher you get the more rewards you get. This community would take gamer cards to another level because after playing someone in, let’s say Killzone 2, you could view their profile and see their intersts, what else they play, maybe a video they put up, a real picture, basically a Myspace/Facebook page, but insted for gamers in a central community.

I think more people would appreciate HOME if it allowed them to view what they want to see as quickly as possible. If it gave them a reason to interact with other people, and instead of focusing on a large quantity of small games, instead they should focus on a small group of high quality community games where people in the Playstation community work together. Also in a world where everything is portable they need to improve the HOME features on the go. Why should people use HOME on their PS3, when they can go on their laptop and open 3 tabs, Facebook/Youtube/Addicting Games and get basically the same expierence but where instead you, the user, are in control.

Rag Doll Kung Fu For Free On The PSN Network Check It Out

Posted by hiphopgamer | Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 11:03 pm

For those that don’t know yet this game is incredible, and if you have not picked this up yet you should do so now. The best part about this game is that it’s FREE, ha ha but no seriously this game is like Sony’s own Super smash bros in Hi-Definition so head on over to the playstation store and get it now Enjoy.

Written By: Gerard (HipHopGamer) Williams

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Free Playstation Home Clothes Get It Now

Posted by hiphopgamer | Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 10:28 pm

Wow Sony does it again with what people initially doubted and called a Second Life Rip Off is now giving every clothes for free. For all the fans out there that love Playstation Home and see the potential, well here you go enjoy and for the doubters and haters please stop and jump on board the bandwagon because Home is here. This code is REUSABLE so spread the word and remember the source, HIPHOPGAMER.
1Luv and God Bless Peace See You At E3.

MC56 BXBC 349K GO TO THE PLAYSTATION STORE NOW AND REDEEM YOUR CLOTHING

Written By: Gerard (HipHopGamer) Williams

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Motion Controls Confirmed For Xbox360 From Performance Design

Posted by hiphopgamer | Microsoft, Nintendo, Real Talk with the HipHopGamer | Thursday 14 May 2009 9:42 pm

INTRO:

Gametrak Freedom(tm)
Motion control gaming goes to a new level with the Gametrak Freedom(tm), a proprietary and patent-pending ultrasonic 3D motion sensing technology that delivers performance and increases control and flexibility. Unlike other motion control gaming systems, Gametrak Freedom(tm) accurately tracks the true 3D position and precise movements of up to four players anywhere within a given environment providing unrivaled game play opportunities. PDP will launch the Gametrak Freedom(tm) exclusively for Xbox 360 in fall 2009.

Point #1

Nintendo Wii now has something called competition and considering Microsoft and how they operate in business, Nintendo should be a little concerned. Microsoft has so much more than Nintendo Wii as a platform with features such as, Xboxlive, Hi-Definition graphics, Netflix, and now Motion Controls. Microsoft already has some great games in store for the consumers to get there hands on come E3 and this will be a big bonus for the family oriented push for the casual market.

Point #2

Microsoft is a not just a software giant but a marketing giant in this generation of console wars. They know how to get people to notice what they are putting out in terms of products, and motion controls on the Xbox360 will definitely turn heads, and to showcase this feature in Hi-Def can make casual gamers go for the $200 dollar console over the $250 dollar Wii.

Point #3

“Squeeballs(tm)” is a collection of more than 150 unique challenges that showcases the capabilities of the Gametrak Freedom(tm) controller. In the game, Squeeballs are toys that are manufactured on a secret island somewhere in the Pacific and they must be fully tested by the players of the game before they can be sold to children across the world. By using the motion controller, players can blow up, cook, slice, bat, bowl, shoot and bounce the Squeeballs with greater accuracy than is capable with any other controller. “Squeeballs” is PDP’s first Microsoft-licensed title.

Closing

Can Microsoft surpass Nintendo Wii this generation maybe not but considering that it’s still early and Microsoft is in it for the long haul then Xbox360 could very well be on it’s way to having a Hi-Definition , motion controlled, next generation entertainment system and that is something Nintendo won’t be able to compete with for too much longer.
Written By: Gerard (HipHopGamer) Williams

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PS Home Chamber Apartment Free For Download One Week Only

Posted by hiphopgamer | Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 9:17 pm

Intro:

Make sure to visit Playstation Home between the dates of May 14th – 21st to receive the free chambers apartment. This is amazing and a great way for Sony to show support for there Home application.

Point#1

Home is what you make it but also Sony has to show and prove that Home is worth having, in order for consumers to make something of it. Sony has been very consistent with the production of Home and now receiving this apartment for free (for a limited time) should really get people involved in a more timely fashion, so that Sony can further showcase how powerful this 3D virtual social network can be.

Closing:

Sony knows what they are doing with Home so gamers around the world don’t worry, Home is definitely here to stay and you will officially agree with me once the E3 space goes live.
Written By: Gerard (HipHopGamer) Williams

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Uncharted 2 Single Player Footage

Posted by Killa-Indian | Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 7:33 pm

The game is looking great. Cutscenes seem to play like MGS4 gameplay cutscenes, which is not a bad thing. The animation looks fluid, but the overall gameplay is clearly the same. The environment however is spectacular. Really great looking game. The shadow, textures, etc…..Just watch the video.

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Factor 5 is no more

Posted by DaSolidProof | Real Talk with the HipHopGamer | Thursday 14 May 2009 5:10 pm

 Well ladies and gentlemen, the rumors that were circling the net for the past couple of months about the Factor 5 studio is nearing its demise is true. The studio known for Lair and the Rogue Squadron series, have succumb to the beast known as recession. The company was hit hard financially after their publishing partner Brash Entertainment defaulted on payments for the upcoming Superman game it had been working on.

Achim Moller, CEO of Factor 5 stating this:

“We are sorry to announce the closure of the San Rafael-based Factor 5, Inc. studio, but the obstacles created by the sudden bankruptcy of Brash Entertainment for the continuation of operations have turned out too great to overcome in the current economic climate,” a message on Factor 5’s German website reads. 

“Factor 5 GmbH, which has been creating games since 1988 with its headquarters in Cologne, Germany, is entirely unrelated to Factor 5, Inc. and the circumstances surrounding Factor 5 Inc.’s recent challenges. Although we are saddened by Factor 5 Inc.’s situations, our corporation will remain unaffected by these developments and has partnered with both old and new friends in the industry who will reveal our upcoming projects over the next months.”

Sources:

Factor 5 website

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Why Announcing Final Fantasy XIII For The Xbox 360 Is Only The Beginning

Posted by Master Samo | Microsoft, Nintendo, PC, Real Talk with the HipHopGamer | Thursday 14 May 2009 1:20 pm

Gamers need to realize that when Final Fantasy XIII was announced, last year, as a multiplatform title, the subliminal message that was sent by Microsoft due to that announcement was quite clear. Regardless of whether or not gamers would actually admit it, the undeniable fact remains that such an announcement is destined to create a paradigm shift in the way people view Microsoft forever.

If you pay close attention to the Square-Microsoft relationship and its progression, you would begin to notice a pattern materializing before your very eyes. The pattern is more like water testing. Let me explain, if you are at a lake, and you suddenly feel the need to swim, your first thought would not be to jump in; the first thing you would normally do is test the water temperature; if it’s too cold and you are still feeling the urge to jump in, then you would need to slowly and gradually immerse yourself, in order to avoid jolting your system with a sudden temperature shift, until you are completely immersed in water; only at that point will you be able to swim freely and enjoy the experience. That is exactly what Square Enix has done.

If you notice the gradual story progression of  the Square-developed titles for the Xbox 360, you would easily be able to predict where things are going. In April of 2006, they released Final Fantasy XI Online, a title that was released, over two years ago, on both the PS2 and PC, and was therefore, nothing more than a port of a title that Square has already profited from. In July of 2007, they released Project Sylpheed, a third-person space shooter from a genre that is not one of Square’s strong points.

In September of 2008, they released Infinite Undiscovery, a JRPG title developed by tri-Ace, one of Square’s most important second-party developers. In November of 2008, they released The Last Remnant, a JRPG title, developed by Square’s internal studio, that was initially announced as a multiplatform title, but was suddenly released as an Xbox 360 exclusive. Finally, after being fully immersed in the Xbox 360 waters, in February of 2009, they released Star Ocean 4: The Last Hope, a JRPG title, developed by tri-Ace, that was a sequel to one of Square’s biggest first-party franchises, exclusively on Microsoft’s console!

If we also add the fact that, at E3 08, Square-Enix announced Final Fantasy XIII as a multiplatform title, and the fact that Front Mission Evolved has been recently announced for the Xbox 360, it would be quite clear to us where things are going. Therefore, it is my belief that in 2009, one or more of the following predictions will surely be realized:

1. Final Fantasy XIII will finally be announced for the Xbox 360 in Japan.

2. Final Fantasy Versus XIII will finally be announced as a multiplatform title.

3. Kingdom Hearts 3 will be announced as an Xbox 360 exclusive!

To any gamer that developed an embolism from my last prediction, may you rest in peace.

God Bless You All

Master Samo

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Is This The PS3 Slim?

Posted by MattG | Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 3:35 am

Pictures have surfaced on the internet of a Playstation 3 Slim. Is it the real thing? Who knows, but it would make sense that if they were to reveal a new PS3 model at E3 that production of the system would start now. The pictures originated on Chinese message boards, and supposedly from a Chinese Plant.

What do you guys think of these pics? Could it be the PS3 Slim or just a prank.

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First In-Game Screenshot Of Pro Evolution Soccer 2010 From Konami

Posted by hiphopgamer | Microsoft, Real Talk with the HipHopGamer, Sony | Thursday 14 May 2009 3:07 am

Demonstrating the stunning new level of detail and graphical refinement, the work in progress image shows cover star Lionel Messi in action in the new game, and showcases a massive advance in aesthetic detail. PES 2010 will feature all-new dynamic lighting effects, where the position of the sun or the illumination from the floodlights is reflected in real time within the shadows cast both on the pitch, stadium, the ball and players.

The newly-expanded Tokyo-based PES Productions team has also worked hard to create the most vivid player recreations to date. Player expressions are now fully implemented, while the level of detail has been extended to individual skin textures and different weaves for the various kits (jerseys) to mimic the breathable material that many manufacturers use today.

PES 2010 is scheduled for release on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, PlayStation®2 computer entertainment system, Windows PC and PSP® (PlayStation®Portable) system this fall.

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