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	<title>Comments on: Microsoft Set To Mistwalk All Over Sony In 2009?</title>
	<atom:link href="http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/</link>
	<description>Real Gamers. Raw News Hate or Love it You Choose.</description>
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		<title>By: drangel_jam</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14629</link>
		<dc:creator>drangel_jam</dc:creator>
		<pubDate>Sun, 10 May 2009 15:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14629</guid>
		<description>I think that Sakaguchi should do as Kojima, focus on one AAA project at a time, and invest his own internal studio in it as much as possible, instead of outsourcing so much.</description>
		<content:encoded><![CDATA[<p>I think that Sakaguchi should do as Kojima, focus on one AAA project at a time, and invest his own internal studio in it as much as possible, instead of outsourcing so much.</p>
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		<title>By: drangel_jam</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14628</link>
		<dc:creator>drangel_jam</dc:creator>
		<pubDate>Sun, 10 May 2009 15:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14628</guid>
		<description>great article, I must confess, I skept 50% of it, since I know about many of those facts.

I suggest. next time, u make it a two-part article, or try to concise it a little more.</description>
		<content:encoded><![CDATA[<p>great article, I must confess, I skept 50% of it, since I know about many of those facts.</p>
<p>I suggest. next time, u make it a two-part article, or try to concise it a little more.</p>
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		<title>By: TheGodSend</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14626</link>
		<dc:creator>TheGodSend</dc:creator>
		<pubDate>Sun, 10 May 2009 14:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14626</guid>
		<description>i nvr found blue dragon that great imo. and i doubt blue dragon 2 will even do anything to sony&#039;s sales. one game ain&#039;t going to do shit to sony&#039;s massive lineup for 2009, sorry.</description>
		<content:encoded><![CDATA[<p>i nvr found blue dragon that great imo. and i doubt blue dragon 2 will even do anything to sony&#8217;s sales. one game ain&#8217;t going to do shit to sony&#8217;s massive lineup for 2009, sorry.</p>
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	<item>
		<title>By: Xx BoBbY xX</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14623</link>
		<dc:creator>Xx BoBbY xX</dc:creator>
		<pubDate>Sun, 10 May 2009 14:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14623</guid>
		<description>i don&#039;t think will will even with these facts 

japan so sony&#039;s area&#039;s and has been theres since the first console ps1 

it like in usa thats xbox&#039;s</description>
		<content:encoded><![CDATA[<p>i don&#8217;t think will will even with these facts </p>
<p>japan so sony&#8217;s area&#8217;s and has been theres since the first console ps1 </p>
<p>it like in usa thats xbox&#8217;s</p>
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		<title>By: Killa-Indian</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14622</link>
		<dc:creator>Killa-Indian</dc:creator>
		<pubDate>Sun, 10 May 2009 13:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14622</guid>
		<description>Holy Sh!t, this is a long @$$ article. Damn, covering all angles huh? Anyway, nice article man.</description>
		<content:encoded><![CDATA[<p>Holy Sh!t, this is a long @$$ article. Damn, covering all angles huh? Anyway, nice article man.</p>
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		<title>By: yamum</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14621</link>
		<dc:creator>yamum</dc:creator>
		<pubDate>Sun, 10 May 2009 10:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14621</guid>
		<description>it seems like ms is realy focousing there time and  money on takeing sonys home turf asia.
but if there not carefull there going to loose the US and europe they love games like halo and gears of war not fantasy games and RPG&#039;s.
thats the good thing about sony they cover every genre, no matter what type of game you like theres several there for you to play.
but with ms its the other way arround it use to be only FPS action games things like that, now there changing to RPG&#039;s and fantacy games.

bad move verry bad move they need to open up there library so its like sonys where they have every type of game available, and spend some big bucks on a new IP instead of spending 50M (rumor) on DLC put that to good use create a new engine they say the 360 is capable of KZ2 quality i believe them but WHERE IS IT?.
once they do those 2 things how can sony beat them?
with a lower price tag and the same as the comp how can you loose, besides there despiciable reliability rate they realy need to fix that.
i think my $100 phone is more relyable</description>
		<content:encoded><![CDATA[<p>it seems like ms is realy focousing there time and  money on takeing sonys home turf asia.<br />
but if there not carefull there going to loose the US and europe they love games like halo and gears of war not fantasy games and RPG&#8217;s.<br />
thats the good thing about sony they cover every genre, no matter what type of game you like theres several there for you to play.<br />
but with ms its the other way arround it use to be only FPS action games things like that, now there changing to RPG&#8217;s and fantacy games.</p>
<p>bad move verry bad move they need to open up there library so its like sonys where they have every type of game available, and spend some big bucks on a new IP instead of spending 50M (rumor) on DLC put that to good use create a new engine they say the 360 is capable of KZ2 quality i believe them but WHERE IS IT?.<br />
once they do those 2 things how can sony beat them?<br />
with a lower price tag and the same as the comp how can you loose, besides there despiciable reliability rate they realy need to fix that.<br />
i think my $100 phone is more relyable</p>
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	<item>
		<title>By: kill-halo</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14619</link>
		<dc:creator>kill-halo</dc:creator>
		<pubDate>Sun, 10 May 2009 06:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14619</guid>
		<description>Great article,i wasnt gonna read it but it got really intresting and with facts behind it, now i know about the 360 and its uphill battle and how its gaining ground in japan, kudos to M-Sumo</description>
		<content:encoded><![CDATA[<p>Great article,i wasnt gonna read it but it got really intresting and with facts behind it, now i know about the 360 and its uphill battle and how its gaining ground in japan, kudos to M-Sumo</p>
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		<title>By: Master Samo</title>
		<link>http://www.hiphopgamershow.com/2009/05/microsoft-set-to-mistwalk-all-over-sony-in-2009/comment-page-1/#comment-14618</link>
		<dc:creator>Master Samo</dc:creator>
		<pubDate>Sun, 10 May 2009 04:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.hiphopgamershow.com/?p=8147#comment-14618</guid>
		<description>To all the readers, I thank you in advance for reading this article. I would like to present to you all the Bits Of Information (BOI) that I was not able to include in this article. They are as follow:

BOI 1 ) Blue Dragon: According to Sakaguchi, the game required compression technology to fit onto the three discs. In uncompressed form, the game&#039;s data takes up over 30 Gigs of space!

BOI 2 ) Cry On: was supposed to be an Action RPG. In fact, it was also supposed to be Sakaguchi&#039;s 1st Action RPG ever!

BOI 3 ) Cry On: Sakaguchi was given a budget of one billion yen to get this project done. That fact alone would make me lean more towards a delay than a cancellation.

BOI 4 ) Cry On: takes place in a fantasy world where humanity coexists with subterranean giants freed from their rocky hibernation and used as instruments of war. Throughout the quest, the player controls a girl named Sally and her giant traveling companion, Boggle.

BOI 5 ) Cry On: Sakaguchi chose the game&#039;s title for its dual connotations. He noted that tears come from overwhelming joy as well as profound sorrow, and he hopes to create a storyline that delivers such varied emotional experiences.

BOI 6 ) AQ Interactive: is a Japanese video game developer and publisher. AQ stands for &lt;strong&gt;A&lt;/strong&gt;rtistic &lt;strong&gt;Q&lt;/strong&gt;uality. It is the parent company of the developers &lt;strong&gt;Artoon&lt;/strong&gt;, &lt;strong&gt;Cavia&lt;/strong&gt; and &lt;strong&gt;Feelplus&lt;/strong&gt;.

BOI 7 ) AQ Interactive: Sakaguchi is actually a major shareholder in AQ!

BOI 8 ) Artoon: is a Japanese developer that was established in 1999. When it was established, it drew personnel and talent from several of Sega&#039;s development teams, particularly those which worked on Sonic the Hedgehog and Panzer Dragoon. It developed &lt;strong&gt;Blue Dragon&lt;/strong&gt;. In addition, it developed &lt;strong&gt;Blinx&lt;/strong&gt; and its sequel for the Xbox as well as &lt;strong&gt;Vampire Rain&lt;/strong&gt; ( I KNOW!!) for the Xbox 360 and the PS3.

BOI 9 ) Feelplus: is a Japanese developer that was created with the help of Microsoft Game Studios specifically to aid Mistwalker in developing &lt;strong&gt;Lost Odyssey&lt;/strong&gt;. It is comprised of former employees of Nautilus, which was the developer responsible for the classic RPG franchise &lt;strong&gt;Shadow Hearts&lt;/strong&gt;. It developed &lt;strong&gt;Lost Odyssey&lt;/strong&gt;, helped Tri-Ace in the visual production of &lt;strong&gt;Infinite Undiscovery&lt;/strong&gt;, co-developed &lt;strong&gt;Blue Dragon Plus&lt;/strong&gt; for the DS with Brownie Brown, and is currently working with Q Entertainment on &lt;strong&gt;Ninety-Nine Nights 2&lt;/strong&gt;.

BOI 10 ) Cavia: is a Japanese developer that was founded in 2000. The company name is apparently an acronym for Computer Amusement Visualizer, although the company web site also claims it refers to caviar. It usually develops games for already existing franchises, like &lt;strong&gt;Naruto&lt;/strong&gt;, &lt;strong&gt;Dragon Ball Z&lt;/strong&gt;, &lt;strong&gt;One Piece&lt;/strong&gt; or&lt;strong&gt; Ghost in the Shell&lt;/strong&gt; for various publishers. It was the developer working on &lt;strong&gt;Cry On&lt;/strong&gt; before its cancellation. It also developed &lt;strong&gt;Resident Evil: Umbrella Chronicles&lt;/strong&gt; for the Wii and is currently developing &lt;strong&gt;Resident Evil: The Darkside Chronicles &lt;/strong&gt;for it as well.

BOI 11 ) Mistwalker: is a Japanese development studio started by Hironobu Sakaguchi in 2004 with the financial backing of Microsoft. The logo and name were trademarked in 2001. Mistwalker is a co-developer that outsources development duties to other companies and focuses mainly on the story, music, and game design portions of game development, as well as overseeing the projects.

I hope everyone enjoyed the information provided.
God Bless You All

Master Samo</description>
		<content:encoded><![CDATA[<p>To all the readers, I thank you in advance for reading this article. I would like to present to you all the Bits Of Information (BOI) that I was not able to include in this article. They are as follow:</p>
<p>BOI 1 ) Blue Dragon: According to Sakaguchi, the game required compression technology to fit onto the three discs. In uncompressed form, the game&#8217;s data takes up over 30 Gigs of space!</p>
<p>BOI 2 ) Cry On: was supposed to be an Action RPG. In fact, it was also supposed to be Sakaguchi&#8217;s 1st Action RPG ever!</p>
<p>BOI 3 ) Cry On: Sakaguchi was given a budget of one billion yen to get this project done. That fact alone would make me lean more towards a delay than a cancellation.</p>
<p>BOI 4 ) Cry On: takes place in a fantasy world where humanity coexists with subterranean giants freed from their rocky hibernation and used as instruments of war. Throughout the quest, the player controls a girl named Sally and her giant traveling companion, Boggle.</p>
<p>BOI 5 ) Cry On: Sakaguchi chose the game&#8217;s title for its dual connotations. He noted that tears come from overwhelming joy as well as profound sorrow, and he hopes to create a storyline that delivers such varied emotional experiences.</p>
<p>BOI 6 ) AQ Interactive: is a Japanese video game developer and publisher. AQ stands for <strong>A</strong>rtistic <strong>Q</strong>uality. It is the parent company of the developers <strong>Artoon</strong>, <strong>Cavia</strong> and <strong>Feelplus</strong>.</p>
<p>BOI 7 ) AQ Interactive: Sakaguchi is actually a major shareholder in AQ!</p>
<p>BOI 8 ) Artoon: is a Japanese developer that was established in 1999. When it was established, it drew personnel and talent from several of Sega&#8217;s development teams, particularly those which worked on Sonic the Hedgehog and Panzer Dragoon. It developed <strong>Blue Dragon</strong>. In addition, it developed <strong>Blinx</strong> and its sequel for the Xbox as well as <strong>Vampire Rain</strong> ( I KNOW!!) for the Xbox 360 and the PS3.</p>
<p>BOI 9 ) Feelplus: is a Japanese developer that was created with the help of Microsoft Game Studios specifically to aid Mistwalker in developing <strong>Lost Odyssey</strong>. It is comprised of former employees of Nautilus, which was the developer responsible for the classic RPG franchise <strong>Shadow Hearts</strong>. It developed <strong>Lost Odyssey</strong>, helped Tri-Ace in the visual production of <strong>Infinite Undiscovery</strong>, co-developed <strong>Blue Dragon Plus</strong> for the DS with Brownie Brown, and is currently working with Q Entertainment on <strong>Ninety-Nine Nights 2</strong>.</p>
<p>BOI 10 ) Cavia: is a Japanese developer that was founded in 2000. The company name is apparently an acronym for Computer Amusement Visualizer, although the company web site also claims it refers to caviar. It usually develops games for already existing franchises, like <strong>Naruto</strong>, <strong>Dragon Ball Z</strong>, <strong>One Piece</strong> or<strong> Ghost in the Shell</strong> for various publishers. It was the developer working on <strong>Cry On</strong> before its cancellation. It also developed <strong>Resident Evil: Umbrella Chronicles</strong> for the Wii and is currently developing <strong>Resident Evil: The Darkside Chronicles </strong>for it as well.</p>
<p>BOI 11 ) Mistwalker: is a Japanese development studio started by Hironobu Sakaguchi in 2004 with the financial backing of Microsoft. The logo and name were trademarked in 2001. Mistwalker is a co-developer that outsources development duties to other companies and focuses mainly on the story, music, and game design portions of game development, as well as overseeing the projects.</p>
<p>I hope everyone enjoyed the information provided.<br />
God Bless You All</p>
<p>Master Samo</p>
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