Fallout 3: Mothership Zeta First Info & Screens

Posted by PAYBACK-IRONMAN | Microsoft, PC, Real Talk with the HipHopGamer, Sony | Tuesday 14 July 2009 11:14 pm

Mothership Zeta is the fifth and final DLC pack for Bethesda’s Fallout 3 and its looking to be their most ambitious DLC offering yet. In Mothership Zeta players will find themselves being abducted by aliens and it will be up to you to stop the aliens from destroying earth. You’ll also be introduced to a bunch of new weapons and armor and you’ll meet new allies to aid you in your effort to stop the aliens.

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Here are some of the key features that will be in Mothership Zeta:

  • Find and exploit new and destructive alien technology, like the Alien Atomizer and Drone Cannon.
  • Explore the vast Mothership and learn the secrets of the Aliens’ master plan.
  • Thwart the Aliens’ attempt to stop your escape, and take over the Alien ship before it wreaks havoc on the unsuspecting Earth below.
  • Fight against the Alien Invaders, their robot drones, and turn their own horrible experiments against them.
  • Ally yourself with an unexpected array of characters, both from the Capital Wasteland and from Earth ’s past.

Mothership Zeta will be released for the Xbox 360 and PC on August 3rd and it will be released on the PS3 some time after.

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Apple Takes On Xbox Live With Crystal Social Gaming Platform

Posted by hiphopgamer | Microsoft, PC, Real Talk with the HipHopGamer | Tuesday 14 July 2009 8:17 pm

NEWS:

Apple has been making strides to become significant in the videogame market and now with the announcement of Crystal they might have just done what Sony still can’t do and that is match or surpass the quality of Xbox Live. Apple has taken the world by storm with their ipods, but now with applications, videogames, phone services, and now a full fledged social gaming platform what’s next a console?

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The Crystal platform will have features such as your own profile, friends list, store achievements and game histories and compete with friends over the network via direct challenges in multiple games. Crystal is integrated into social networking portals like Facebook Connect and Twitter. “Crystal gives developers and gamers a bigger plus all round,” said Chris Byatte, Director and co-founder of Chillingo. “It is set to become the de-facto social gaming standard for iPhone and iPod touch.”

The software will be free to use for any iPhone owner, and Chillingo says Crystal “will embrace the powerful features of the new iPhone OS 3.0 and provide developers with a fully integrated and transparent framework to include social features in their games.”

All game publishers and developers will be able to utilize this free software “Crystal will provide a host of new innovative features never seen before on a social gaming platform.

Stay tuned for more information about Crystal and what the future of Apple in the videogame industry

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Joe Budden Wanted To Fight Inspectah Deck At Rock The Bells

Posted by hiphopgamer | Real Talk with the HipHopGamer, hiphop | Tuesday 14 July 2009 11:39 am

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ID Software Game Line Up Prevents New IP Development For Bethesda

Posted by hiphopgamer | Microsoft, PC, Real Talk with the HipHopGamer, Sony | Tuesday 14 July 2009 10:13 am

NEWS:

Bethesda Software is becoming A premiere third party publisher with the pick up of ID Software. The new games that’s coming out such as Brink is going to be huge but now the company is bigger considering Rage, Doom, Wolfenstein and more too come that ID can’t even produce games at the moment specifically for Bethesda.

Look at the quotes below and you’ll understand even more how much of a powerhouse this team has become this year

“id has plenty of their own IP to keep themselves busy,” said Pete Hines, global VP of marketing for the company. “It was their desire to build to three teams and bring the development of their IP in-house. So we’ll help them build up to the three full teams a little faster, now that they have additional resources, and they’ll work on Rage and Doom 4 and whatever else it is they’d like to do.”

“But with Quake, Doom, Wolfenstein, and Rage, they already have more IP than they have teams to work on them. So right now creating new IP or having them work on our Bethesda IP isn’t even being considered.”

“It gives us an internal studio with that kind expertise. And not just any studio, but id. These are the guys that invented first-person shooters, and are continuing to push the boundaries with their tech and ideas. You want people like that working with you and a part of your internal development capacity.”

EA and Activision better watch out because Bethesda is about to go on a hot streak for a very long time with this combination.

Source

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