S.Marksman Marvel Ultimate Alliance 2 Review

Posted by S.MARKSMAN | Microsoft, Nintendo, Real Talk with the HipHopGamer, Reviews, Sony | Monday 19 October 2009 1:54 am

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The Action RPG is becoming something of a tradition for Marvel, as this is effectively the fourth installment in the series. The first two, of course, were purely based around the X-Men franchise, but Marvel Ultimate Alliance paved the way for the rest of Marvel’s superheroes to get involved. Marvel Ultimate Alliance 2 looks to push this series even further, and Activision have handed the reins over to Vicarious Visions to try and make this happen.

Those familiar with Marvel know that there are generally strong storylines to go alongside the action. Marvel Ultimate Alliance’s story seemed very sporadic, so it’s good to see that Marvel Ultimate Alliance 2’s is much more sensible. After a rogue mission comes back to haunt Nick Fury, the American Government, along with the public, decide to pass the Superhuman Registration Act. However, amongst the hero population there is unrest at the decision, and instead of going along with it, there are those who choose to stand beside Captain America and fight. This ultimately ends up with the player having to decide which faction he wants to support. He can either try to contain heroes alongside Iron Man, or fight for their freedom alongside Captain America.

The morality behind the decision that players have to make adds an extra level of investment and means there is more purpose to beating the pulp out of generic foot soldiers. Throughout, the story maintains plausibility, within the Marvel Universe of course, and it also flows well, retaining a certain sense of continuity. However, there are some needless elements, like the various conversations that can be had with superheroes between missions. They seem completely unnecessary and don’t really help to shed any light on anything.

Gameplay in Marvel Ultimate Alliance 2 is almost identical to that of the original. Each character has a normal attack and a strong attack, which can be charged. They can also jump, which feels very awkward, and perform evasive manoeuvres. It’s nothing ground breaking, and like in the original, there isn’t really any kind of combo system. It’s disappointing to see this stay the same, as seeing a character repeat the same moves over and over can get extremely dull. However, to spruce things up, each character does have four unique moves which can be performed provided the character has enough energy. Generally they don’t seem to be that effective though, and the only real incentive to use them is to unlock new costumes for characters.

In an odd move, the role-playing elements present in the game have been marginalised. The whole system has become much more streamlined and it’s actually quite easy to forget there is even a role-playing back-end at all. The in-menu user interface for the characters also looks really clunky and doesn’t seem very intuitive. Many of the elements are again retained though and there is essentially nothing new. Superheroes still have 8 powers, although the split is different this time and boosts can still be equipped, but they are now assigned to the entire team, and not specific heroes. One good thing though, is that many of the RPG elements can now be accessed without having to trawl through the menu system. A nice, quick and easy option now exists as part of the general hud upon pressing the back button.

One area where Marvel Ultimate Alliance 2 does generally improve on its predecessor is with its presentation. Many of the in-game graphics are very crisp, and the environments are a lot more detailed. There’s definitely a lot more happening on screen, and in some instances, it does lead to some framerate drops. However, for the most part the framerate holds up pretty well. The character models in the cutscenes aren’t overly convincing though, and in some situations, they just look odd. The sound effects are generally pretty decent, and the comments characters make are somewhat context sensitive. It’s a nice touch, and stops them from getting too repetitive.

Where Marvel Ultimate Alliance 2 excels though, is its sheer replay value and depth. While the single-player campaign isn’t the longest at face value, the decision making aspect means that player may want to experience it from both sides. There are also tons of unlockable items to find, simulator missions to fight through and of course, harder difficulties, which offer different items. Aside from this, there is also a detailed stat-tracking system, documentation on all of the characters and intel. Couple this with online play, and the fact it’s a four-player experience and it actually becomes one hell of a package to be enjoyed with friends.

Conclusion
Marvel Ultimate Alliance 2 disappoints majorly from the perspective of originality. Aside from the story, there is essentially nothing new. If anything, certain elements of the game have actually been taken away to try and make it more accessible. However, there’s no denying that the game delivers on its sheer replayability and fun-factor and with friends, this game is extremely enjoyable.

Nintendo Wii System Failure

Posted by hiphopgamer | Nintendo, Real Talk with the HipHopGamer | Wednesday 30 September 2009 11:13 am

Although initial reports suggested that the latest Wii update automatically only removes traces of the homebrew channel, there seems to be a much larger issue: It’s breaking some consoles.

The main issue lies in the actual update process. A program that allows the Wii to boot properly – boot2 – has also been upgraded but it apparently has a high chance of causing write errors. Because of this, some people are experiencing a frozen download screen when trying to download menu 4.2. The Wii will not respond if it’s frozen, and when you take the plug out…Nothing will happen when you boot it back up. This incident doesn’t seem to be happening to every Wii owner, but it looks like this could be a pretty significant problem.

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Wii HD Is Here Thanks To Sony PS3

Posted by hiphopgamer | Nintendo, Real Talk with the HipHopGamer, Sony | Tuesday 29 September 2009 12:01 am

Nintendo Wii has had incredible success with their motion controller gimmick but now new challenges are here and Nintendo is in for a fight. Microsofts Project Natal and Sonys Magic Wand are ready to expand the motion control market and also take some market share away from Nintendo but, Sony seems to be in the best position to do this and here’s why.

Sony has already showed that they can outsell even the Nintendo Wii being $100 dollars higher in price and next year with the addition of the Magic Wand Sony has now become more than just mere competition but a threat to Nintendo Dominance.

Sonys Magic Wand has better precision than the wiimote, the combination of the PSEYE cam which will open up new motion gameplay opportunities, but most of all It’s all in HD.

Check Out The Video Article Below.

Wii Price Drop Sept. 27th $199.99

Posted by hiphopgamer | Nintendo, Real Talk with the HipHopGamer | Wednesday 23 September 2009 12:16 am

The rumors were true, and Nintendo’s knight in shining armor is finally about to see its first-ever price drop. For nearly three years now, the console has sold briskly at $249.99, but beginning on September 27th at Best Buy (and everywhere else, naturally), the happy-go-lucky machine will be offered for just $199.99. Interestingly, it appears that suits at BB expect Nintendo to make an official announcement on the drop this Friday, yet retail stores won’t begin selling at the discounted rate until Sunday. Something tells us that won’t go over well, but we guess we’ve but a few days left ’til we find out exactly how the Big N plans to play this.

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New Toys R Us Flyer Shows a Wii Price Drop On Sept.27

Posted by PAYBACK-IRONMAN | Nintendo, Real Talk with the HipHopGamer | Monday 14 September 2009 11:41 pm

Since the PS3 and Xbox 360 have already dropped there prices it seemed like it was only a matter of time before Nintendo did the same. Images of a yet to be released Toys R Us flyer, that wasn’t supposed to be released until Sunday September 27 has already surfaced on the internet and it shows that the Nintendo Wii’s price will be dropped to $199.99.

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Now Nintendo hasn’t commented yet but the source comes straight from Kotaku.com and usually when these flyers appear on their website they turn out to be the real deal. So stay tuned in the coming weeks for the official statement from Nintendo.

Spore Hero Hits The Wii Exclusively

Posted by hiphopgamer | Nintendo, Real Talk with the HipHopGamer | Monday 14 September 2009 1:28 pm

Spore Hero Spore Hero is an action-adventure game created exclusively for the Wii. Set in a rich and vibrant 3D world, Spore Hero empowers the player to become a hero as they embark on an epic quest to save their creature’s home planet from destruction. Along this journey, players will engage in challenging battles and solve puzzles to collect and unlock more than 250 new creature parts, all with unique abilities.

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These parts, which can be used to customise creatures in the revolutionary Spore Creature Creator, can change the way creatures will play and fight in the world. Players can also utilise their brawling skills in a dynamic multiplayer mode, where they battle their friends with their own customised creature to become the baddest?? Spore hero around!

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Uncharted 2 Using Blu-Ray To Outperform Xbox360 Holds Some Truth HipHopGamerShow 8/30/09

Posted by hiphopgamer | HHGS, Microsoft, Nintendo, PC, Real Talk with the HipHopGamer, Sony, hiphop | Sunday 30 August 2009 2:01 pm

1. Project Natal Xbox360 Sku Is Coming Next Year
2. Huxley – Game Developer Interview With Andy Wong Project Manager
3. Game Review – Wolfenstein (9 out of 10)
4. HipHopRss – MTV Top 10 MC’s

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Metal Gear And Microsoft Exclusive Deal A Reality? HipHopGamerShow 8/23/09

Posted by hiphopgamer | HHGS, Microsoft, Nintendo, PC, Real Talk with the HipHopGamer, Sony, hiphop | Sunday 23 August 2009 2:24 pm

1. G.I. Joe Game Dev Matt Marsala Guest Stars On The HipHopGamerShow
2. Uncharted 2 Is the key for Sony’s holiday season win
3. Game Review – G.I. Joe: The Rise Of Cobra

Much More Enjoy The Show

KOEI Games And HipHopGamerShow Warrirors Orochi 2 Game and Painting Giveaway On Today’s Show. This is an amazing deal so watch the show too see how too win it.

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IN CASE YOU MISSED THE DEBUT OF THE NEW SHOW ” GAME REVIEW BATTLES ” CHECK IT OUT BELOW AFTER THE HIPHOPGAMERSHOW. GOD BLESS YA’LL PEACE AND THANKS FOR THE SUPPORT

Bowser Jr. The Next Contestant For The Winter Olympics Game With Mario And Sonic

Posted by hiphopgamer | Nintendo, Real Talk with the HipHopGamer | Thursday 20 August 2009 2:53 am

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SEGA’s Mario & Sonic at the Winter Olympics, the follow-up to 2008’s phenomenally successful take on the Summer games, is having its character roster bolstered with the addition of Bowser Jr and Silver the Hedgehog.

The game, which is exclusive to Nintendo’s consoles, takes a light hearted approach to the official event, and is also compatible with the Wii’s balance board. PlayStation 3 and Xbox 360 owners will get a slightly more serious minded take on the games, more on which we’ll bring you later today.

The announcement comes after the reveal of Metal Sonic and Donkey Kong at this year’s E3.

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Nintendo Wii Gets You In Shape With ” Your Shape ” New Screens Below

Posted by hiphopgamer | Nintendo, Real Talk with the HipHopGamer | Thursday 20 August 2009 2:35 am

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