Prototype Hits #1 On The Charts Despite IGN’s 7.5 Score

Posted by hiphopgamer | Microsoft, Real Talk with the HipHopGamer, Sony | Tuesday 23 June 2009 11:01 pm

NEWS:

IGN is one of the biggest gaming sites in the industry and with that title comes power. Gamers from around the world look for game reviews to help out when purchasing new titles and IGN is the main source for most gamers. IGN gives a game a 9 then it’s damn near a guaranteed sale but if a game gets a 7 or below simply because IGN gave that score, most gamers won’t buy it regardless of other gaming sites opinions. That’s a tough responsibility on someone reviewing for IGN but at the end of the day it’s all opinion based and gamers should demo the game their interested in first before they make a final decision.


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Speaking of Final Decisions 7.5 is the score that IGN gave for prototype which is well respected for it is someone’s opinion and, we’re all entitled to one but at the same time opinions can be challenged. Prototype regardless of a somewhat average score managed to sell over 400 thousand units (according to vgchartz) so far since release which tells me that this game has been well received to the true gamer public and it will continue to sell at a great rate leading up to the million mark.

prototypesaleschart

Nowadays it seems that the passion for videogames is at a all time low and being a critic is at a all time high. Critics always complain about lack of innovation , new features, and what seperates this game from another but, Prototype does exactly that and more so a 7.5 is a respected opinion but, as a hardcore passionate gamer judging by the sales this game in the eyes of the true gamer public has performed as if it was rated a 9.0 or above.


Prototype comes packed with amazing features such as
1. Consuming people to help you find the one who turned you into this monster with powers
2. Open World enviornment, fully populated, no slowdown, all maintaining great graphics
3. Over the top abilities such as disguising, shape shifting, gliding, vehicle hijacking, all in one game

This combination brings so much enjoyment and fun factor to this game and it’s great that we’ve seen the true gamers speak out and support the title, instead of letting a major website dictate their purchase because of a average score.

PLEASE LEAVE YOUR COMMENTS AND YOUR THOUGHTS ON PROTOTYPE IF YOU HAVE IT(a

Which gaming site gives gamers the best journalists?

Posted by MattG | Real Talk with the HipHopGamer | Tuesday 3 March 2009 2:49 pm

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Where do you go when you want to read a game review? The internet is filled with plenty of blogs, and websites all offering you coverage on video games. Two of the most popular sites on the web for gamers are Gamespot and IGN, but those sites are just names, and it doesn’t really matter what they are called if they don’t have the journalist’s to give the reader something good to read. Gamers want to read reviews by gamers for gamers. So out of the two Goliath’s of gaming journalism: who gives the gamer the best journalists? Let the fight begin!

In the left corner, we have Gamespot who is known for their quality gaming news, coverage, and podcasts but how much can the average gamer really trust their owner’s integrity? Over a year ago, a game called “Kane & Lynch: Dead Men” was released and unfortunately for the game it received a 6.0 out of 10 from Gamespot. The man behind the review was Jeff Gertsmann, then Editorial Director for Gamespot, who felt the game had weak A.I., average gun mechanics, and a story that does “everything in it’s power to drive you away from the game.” What did Gamespot do after this review? They fired Gertsmann. A gamer must be wondering, “Why fire a guy for giving a bad review?”. That’s because some of the higher-ups at Gamespot did something no news organization should do. They let advertising affect their news staff. Eidos, the developers behind “Kane and Lynch”, ran enormous amounts of advertising on the site prior to the release. The whole site was basically covered in “Kane and Lynch” ads and after the review Eidos put an extreme amount of pressure on Gamespot to fire Gertsmann; and unfortunately they listened.

Now don’t think that Gertsmann was fired for posting an extremely low review of the game that people could consider biased or that he was against the game. Many reviewers agreed with this score including our very own HipHopGamer:

Now as a gamer how can you trust a site that fire’s one of its best journalist’s because of pressure from advertising? A person can’t trust that. Many well respected journalist’s actually left Gamespot after this due to the fact that they couldn’t work for a company that didn’t let them do their job. Who do you want reviewing your game? A gamer or an advertising exec?

Luckily for gamers, Gertsmann landed on his feet and is currently running Giant Bomb which many consider to be one of the best gaming sites in the business. He’s a good journalist, with a good head on his shoulders who follows his journalist code of ethic’s because ,“If you stand for nothing you’ll fall for anything.”

Now in the right corner, we have IGN who many consider to be the king of gaming journalism. These guys are all over the place bringing people quality news, reviews, and such but they have had their fair share of mistakes in the past. An example of this actually comes from one of their most renown editors, Greg Miller, and a respected game, “F.E.A.R”. When the original “F.E.A.R” came out back on the Xbox 360 and PS3, instead of having one reviewer play both versions of the game, they had two different people play each copy. The results for both games were quiet different. The Xbox 360 version received a 9.1 overall and a 9.1 in graphics, while the PS3, Greg Miller, version of the game received an 8.1 overall and a 5.5 in graphics! This doesn’t add up because if you look at both games and play both games you can see the difference isn’t that big.

Can you see that big of a difference?

PS3:
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360:
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The problem with IGN and this review is that you can’t have two different people playing the same game for different consoles. There needs to be some type of consistency when making game reviews. Different gamers have different tastes and maybe Greg Miller didn’t like what “F.E.A.R” brought to the table, but the other guy did. Although to the reader this reads like the PS3 version of the game looks awful and isn’t nearly as good, while the 360 version is amazing. There needs to be consistency in journalism.

Both journalists should have at least worked together to have their reviews make sense. Both games are on current-gen consoles yet one version is nearly four points lower when it comes to graphics? While Gamespot made their mistakes from the higher-ups, the IGN issue stems to the journalist. Journalist’s need to work together when doing a game like “F.E.A.R”. They need to make sure that when both games look exactly the same that we don’t have a huge difference in scores. It is unfair to people who only own one console and the company releasing the game.

Well after looking at both sites and the major journalist’s behind the sites you gotta give the edge to Gertsmann for his journalistic integrity. While Miller is a great writer, on a great site, you need to be 100% fair to the public when making a review like that. Maybe it was an over thought, but he really needs to look at the other reviews on his site of the same game. Gertsmann on the other hand held his ground, wrote from the heart, and got a bad deal. Luckily for gamers he is now doing his thing at Giant Bomb. Gertsmann got the knock out, but we feel like Miller is coming for a rematch real soon!

IGN and Kotaku VS the Hiphopgamer-Only One is for the Gamers

Posted by TripleA | Real Talk with the HipHopGamer | Tuesday 10 February 2009 6:25 pm

Over the course of the past 3-4 Years, gaming enthusiasts have been treated with Article after Article day in and day out, all pertaining to the fictional Hi-definition console war between two Giants: Sony Corp of Japan, and the American software giant Microsoft, both battling for the hearts of gamers worldwide and affectionate love of the gaming community.

Obviously the last 10 or so words are a lie, as both Sony and Microsoft only care for your Money, but that’s not the point I’m trying to make. The corporate attitude and ‘make-money-anyway-possible’ ideology of both giants has trickled down into gaming journalism, and this has sadly resulted in the emergence of videogame websites run by forum douche bags posing as professional journalists. See “planetxbox360.com” for further reference.

The rise of these heartless websites has been both a gift and a curse, as while the majority of these small establishments have led to gaming journalism turning into a series of “which buffoon is reporting what today” and “another unprofessional article from [insert mediocre website here]”, they have also led to gamers realizing just how lifeless the “big guys” in the industry are and continue to be. By “big guys”, I’m referring of course to websites that have amassed both a large user base and command a significant amount of traffic to their websites on a daily basis .

For today’s lesson, let’s use IGN and Kotaku as our Guinea Pigs, since these two websites pride themselves in being “for the gamers” and providing “unmatched videogame content!”specifically for he or she who indulges themselves in gaming. It would be profoundly ignorant for me to claim that in the past 3 years there has been nothing but corporate gaming journalism and “must-get-hits” articles with no accountability behind them, no, there has also emerged a new kind of journalism, one that Kotaku.com echoed during its humble beginnings and has since abandoned for in favor of hits and mainstream attention.

This new journalism is a ‘personal’ kind of journalism. Some call it blogging in a professional setting, I call it websites having the nuts to publish their two cents on what’s happening in the video gaming industry and basically, injecting-at the very least-a portion of their honest views and opinions on the very same matter. Since we’ve already established IGN and Kotaku as our corporate test subjects, let’s establish the hiphopgamershow.com as our personal journalism subject.

Right about now you’re probably asking yourself “why the hell should I care about personal gaming journalism?” and “what’s the problem with websites simply providing information without their take and or personal views on it?”.To address both your questions, let’s take a look at a recent situation that emerged as a result of misinformation, an issue that will help illustrate the point of this article; The Killzone 2 Super Bowl Ad. A lot of Sony and Playstation fans were disappointed to learn that the Advertisement was not official and therefore would not air during the Super Bowl festivities, but these very same Sony fans immediately took it to task to find out who the blame falls upon for providing inaccurate information.Hiphopgamershow.com being one of the first websites to post the YouTube creation was, as expected, the only website that took the blame for the entire incident.

But where was the ‘heat’ for Kotaku.com, another website that posted the very same video? Are they exempt from being held partially responsible because they chose to classify the said video under their ‘Rumor’ section? Or are gamers so accustomed to them not taking responsibility for what is posted on their website, to the point where they’re not even remotely considered part of the problem due to their inability to simply state “we were misinformed”? While the Hiphopgamer chose to address this issue in his latest Video Podcast, Kotaku.com chose to post about “pregnancy in videogames”…or something of that nature. Where was IGN while all of this was going on in the gaming community, you ask? It appears IGN have some super exclusive information on Sony’s marketing plans for Killzone 2, as while the rest of the gaming world was reporting and commenting on the Video, their website contained no such information on the matter.

Their info must have been super duper exclusive to the point of them not informing their readers and user base of the legitimacy of what was apparently the official Advertisement for one of the biggest Videogame releases of this generation. Since it’s been confirmed the Ad was fan-made, IGN must have commented on the issue after the fact; Provided some of their exclusive information perhaps? Not a single HTML line on the matter from the immense IGN staff.

So much for them being a Games Network that’s dedicated to providing the latest information and inside scoops on the gaming industry. It’s clear that websites such as Kotaku do not give a damn about being held accountable for the information posted on their website as they choose to cower behind the ‘Rumor’ tag they associate a news piece with and thus offer no follow-up to the issue for fear of appearing as a ‘site that messes up every now and then’.

It’s also clear gaming websites such as IGN.com aren’t about gaming and the gaming community anymore, as while the majority of the gaming community was rejoicing at Sony for finally getting their marketing act together, IGN was rejoicing and doing the Cha Cha Cha at their ability to provide the millionth article on “hottest chics we want to date!” or something of that irrelevant nature. The corporate nature that these journalistic establishments decided to adopt has inevitably led to the lack and decline of gaming journalism.

For my next and final point on the issue, I won’t spend an entire block of text subtly explaining the difference between corporate journalism and personal journalism, and the problem of accountability mixed a feeling of being lifeless corporate journalism presents; Instead, I’ll provide a simple JPEG, one that will reveal why the hiphopgamershow.com is more about gaming and the gamers than IGN or Kotaku.com:

Google: You love it, I love it, it works. Take a close look at the results contained in each of the mini screens above, and you’ll notice a few things: #1.I roll with SafeSearch off and #2.The above images illustrate exactly why the hiphopgamershow is the right direction for gaming journalism. Whereas IGN and Kotaku neither have a face nor personality behind their work (unless you count Jessica Chobot taking a shit being the ‘life’ of a website), the hiphopgamershow is built around the idea of accountability for ones work and providing nothing but gaming news and views first and foremost from the perspective of a person in love with the gaming and Hip-hop culture.

You can attempt to build an argument regarding the sources of that are behind the individual images, but when Google itself acknowledges fluff and a Colorful logo as being your websites image, direction ,and content, then you have a serious problem in regards to the way you’re conducting and presenting your journalism. By looking at the above image, is it possible to tell who runs their respective websites? I doubt a busty Blonde bimbo runs IGN(though I wouldn’t be surprised if that were the case),I doubt Stephen Colbert has any ties with Kotaku(though judging by their laughable journalism I wouldn’t be surprised if that were the case),but I have no doubt in my mind that the person with the Red doo-rag is the Hiphopgamer, and thus, the issue of journalistic responsibility and accountability is nonexistent with the Hiphopgamershow as I, a gamer, know for a fact that the gamer with the Red doo-rag is accountable and or liable for the content presented by the Hiphopgamershow. It’s personal, unique, full of life, and is more impactful to a gamer than say, a Logo being the first, last, and only thing you see representing an establishment.

Personal journalism has life to it, and this is the element that corporate journalism lacks and will never establish.

Sony 3.0 Update To Match Xbox Live? Also Halo 3: ODST looks to surpass Halo1 HipHopGamerShow 1/25/09

Posted by hiphopgamer | Real Talk with the HipHopGamer | Sunday 25 January 2009 1:01 pm

* Confirmed: IGN Stealing Articles
* Dreamcast Lives Through Playstation Home?
* Game Review – Fracture
* Gamers In The Street – GodFree Of Gamertagradio.com
* And Much Much More

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360 GAMERTAG – BULLETS360 ADD ME NOW
JOIN THE HIPHOPGAMER FORUMS AND BECOME A TOP RANK GANGSTA
REALTALK.HIPHOPGAMERSHOW.COM ENJOY THE SHOW 1LUV AND GOD BLESS

360 Beats PS3 But Sony Destroys Microsoft! Also IGN GET EXPOSED HipHopGamerShow 10/19/08

Posted by hiphopgamer | Real Talk with the HipHopGamer | Sunday 19 October 2008 11:08 am

* HOME Will be answer to xbox live.
* Killzone 2 The Title To Seperate PS3 From 360
* Will 360 Have A Web Browser in the next update
* 360 Will Have a killer holiday season over PS3 Easily
* Game Review – Battlefield Bad Company
* IGN No Longer a worthy review source
* And Much Much More Enjoy The Show

Gears Of Who? New PS3 Exclusive Quantum Theory Shows Promise At TGS’08. HipHopGamerShow 10/12/08

Posted by hiphopgamer | Real Talk with the HipHopGamer | Sunday 12 October 2008 1:16 pm

* Playstation Home Set To Dominate Xbox Live In 2009
* 360 At $199 shows tremendous growth extending the lead further over PS3 “Aaron Greenburg was Right”
* EA Talks With NVIDIA! NEW CONSOLE IN THE MAKING???
* NBA 2K9, NBA Live 09, NBA 09 Reviews are here, and detailed for your enjoyment
* Much Much More

LOOK AT THE DEBUT TRAILER FOR QUANTUM THEORY BELOW AND THE IN-GAME SCREENSHOT SIMPLY INCREDIBLE

Xbox360 Will Beat PS3 This Generation But How Will It Happen? HipHopGamerShow 10/5/08

Posted by hiphopgamer | Real Talk with the HipHopGamer | Sunday 5 October 2008 1:28 pm

* 360 Gets FF13 in Japan?
* Sony will own TGS’08
* PS1 on the Wii
* Lego Batman Review
* Special Guests – EA Sports
* Much More Enjoy The Show